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  1. #1
    Player
    Loxius's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    80
    Character
    Loxius Montaque
    World
    Moogle
    Main Class
    Conjurer Lv 50
    Totally agree you should have to pay a fee for adjusting the price, else it is heaven for gilsellers and that sort of people who like to undercut all the time.
    (2)

  2. #2
    Player
    Zigkid3's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Miona Ayashi
    World
    Balmung
    Main Class
    Pugilist Lv 80
    5% is fine. it's enough to create a [del]gold[/del] gil-sink to combat inflation as well as to detract people from flipping the market for profit unless the buy/sell spread (the profit has to be larger than 5% or else it's actually a loss) is large enough, in which case it'd place the value of said item closer to equilibrium of the market price.

    As for the 99 stacks, they'll be discouraged from posting them up like that simply by people not wanting to buy their stack and they will learn that it's not selling.

    You need to keep in mind though that the tax rate, unlike most other mmo's isn't set in stone. The tax rate can and will change accordingly to the market. This is one thing that I like about the FF14 market since the tax rate can actually change accordingly.
    (4)

  3. #3
    Player
    Zigkid3's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Miona Ayashi
    World
    Balmung
    Main Class
    Pugilist Lv 80
    Onto the next point: It's a good thing that you are taxed only once the item sells rather than each time to put it up or adjust the price. If the game punishes you for every time you list something rather than actually selling it and thus contributing to the economy, then everyone in this game will lose more money than they can gain on the market due to competition and other suppliers. It would discourage anyone from selling most things on the market, thus creating a shortage of suppliers and thus increased prices for the buyers. People will always need to adjust their price if their item is not selling.
    (11)

  4. #4
    Player
    Zigkid3's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Miona Ayashi
    World
    Balmung
    Main Class
    Pugilist Lv 80
    Second, under-cutters are healthy for the economy, this also ties into why people should be allowed to adjust their prices freely. Under-cutters will try to sell for less than the other person even if it means by 1 gil, this will drive prices down to equilibrium which is good. The reason why you're seeing a lot of under-cutters right now is because the game and it's economy are still relatively new, it's in it's infancy as people are still in the process of figuring out where supply and demand would meet. This has nothing to do with the economy being 'bad', but rather with the economy being new and structuring itself. It seems your post isn't really about the economy, but rather you are just being angry that you can't sell stuff due to your competitors.
    (7)

  5. #5
    Player
    Zigkid3's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Miona Ayashi
    World
    Balmung
    Main Class
    Pugilist Lv 80
    As for the last thing.....
    I also have no clue why the different cities have different tax rates. It would make sense for each city to have their own fluctuating tax rates if the markets in each city were separate from each other, that way it would encourage people to sell at the city with the lowest tax rate to increase the supply in that city to ensure that everything is evenly distributed.
    However, since the market is connect with all of the cities, this makes it completely pointless as everyone would just sell from the city with the lowest tax, but the same supply will be able to be accessed from any city.


    Sorry for all of the posts in a row, the forum imposes a 1000 character limit -_- my post was like 4500.
    (5)

  6. #6
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Zigkid3 View Post
    As for the last thing.....
    I also have no clue why the different cities have different tax rates. It would make sense for each city to have their own fluctuating tax rates if the markets in each city were separate from each other, that way it would encourage people to sell at the city with the lowest tax rate to increase the supply in that city to ensure that everything is evenly distributed.
    The differing tax rate you're seeing isn't because the different cities have different tax rates. It's because there's one tax rate when the retainer is in the same city as the purchasing characer and a higher one when they are in different cities.
    (0)

  7. #7
    Player
    MistressAthena's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    161
    Character
    Athena Whiterose
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Zigkid3 View Post
    As for the last thing.....
    I also have no clue why the different cities have different tax rates. It would make sense for each city to have their own fluctuating tax rates if the markets in each city were separate from each other, that way it would encourage people to sell at the city with the lowest tax rate to increase the supply in that city to ensure that everything is evenly distributed.
    However, since the market is connect with all of the cities, this makes it completely pointless as everyone would just sell from the city with the lowest tax, but the same supply will be able to be accessed from any city.


    Sorry for all of the posts in a row, the forum imposes a 1000 character limit -_- my post was like 4500.
    You can copy what you write post it, then click "Edit" and paste the rest of it and by pass that 1000 character limit.
    (0)

  8. #8
    Player
    Yuufarlc's Avatar
    Join Date
    Aug 2013
    Posts
    83
    Character
    Simone Winterlust
    World
    Behemoth
    Main Class
    Arcanist Lv 33
    Quote Originally Posted by Zigkid3 View Post
    As for the last thing.....
    Sorry for all of the posts in a row, the forum imposes a 1000 character limit -_- my post was like 4500.
    You can edit the original post and make it very long
    (0)

  9. #9
    Player
    MJFERN's Avatar
    Join Date
    Aug 2013
    Posts
    36
    Character
    Aldrick Gladius
    World
    Goblin
    Main Class
    Gladiator Lv 17
    Quote Originally Posted by Zigkid3 View Post
    zigkid3's undercut post
    Rampant undercutting isn't good for the economy. Much of what players list on the market has considerable time invested in obtaining it, whether through time gathering and crafting or running through instances. Just because someone can devote their every waking hour to gathering up items for the market it means the times I end up with a piece I don't need it's utterly useless. The return on selling in the market is too low, and I can't give it away to another toon of mine, thanks to the in-account mail restriction.

    Equilibrium prices, where any given day they price can fluctuate +/-5% are great, but when the geniuses undercutting are selling crafted items for 1g, we all know that's ridiculous beyond L1-5 crafting. Yes, the market's young but that's not an excuse for the things we're seeing in the market. I don't mind competitors, but I prefer they have a brain.
    (4)