Page 2 of 2 FirstFirst 1 2
Results 11 to 15 of 15
  1. #11
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    I'm all for this however you could do it with the current party size of 8. In fact if they balanced it properly it would actually be a lot more challenging if it was limited to 8 as you can't just throw more healing/dps at it with more people.

    As far as the casual vs hardcore bit goes around here, everyone except for a few "hardcores" actually wants a challenge. Those few others simply want needlessly stupid timesinks. Due to college and work some nights I only have a few hours to play so I would be classified as casual I suppose. The thing is, during those few hours I would absolutely love to be powering through some truly challenging content.
    (0)

  2. #12
    Player
    Lavinia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    61
    Character
    Lavinia Ferris
    World
    Hyperion
    Main Class
    Warrior Lv 80
    Well I realize that part of my comment about the I WIN button/like how that sound/ is that to many people compare this to wow well knowing its a complete different thing ALSO if you read the last part of the post I said I welcome any changes to benefit both the casual/hardcore people but where both of the groups need to learn how to play so they can beat the content.

    Also am up more for the challenge than the drops itself, a nice drop for the effort is nice and all but a good challenge is nice too
    (0)

  3. #13
    Player
    TessaJalloh's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    644
    Character
    Tessa Jalloh
    World
    Balmung
    Main Class
    Ninja Lv 60
    well at least it's not another thread begging for endgame content for their R50 characters and claiming there's absolute no content been added. :3

    i could actually get behind having some really challenging NMs that require a large amount of preperation to defeat, create some ingame celebrities out of the people who can take them down.
    (0)

  4. #14
    Player

    Join Date
    Mar 2011
    Posts
    837
    SE should design for both groups of players, not just design for one or the other. It's bad business and often could mean pretty bad or uninnovative design as well. :P
    (0)

  5. #15
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    They will be adding more Difficult NMs down the line. The current NM's aren't made to be super difficult or need too many people. Look at the details for faction NMs for example. *Recommended for groups of 3 or more* is what it says in them. not 8, not 15, just 3. the HARD HNM's may require you have the full party group buff, there may be raid groups that allow more than 8 players in it later, and RNM's that require like 16 players in those raids (they are adding Raid Zones/Dungeons).
    (0)

Page 2 of 2 FirstFirst 1 2