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  1. #151
    Player

    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    141
    I have no problem with people doing speed runs. Go get your friends who enjoy that, group together and go for it.

    But the problem is, people who speed run are screwing over new players to the dungeon by bailing or getting them killed.

    It happened with my husband. He was watching a cutscene (he was one of 2 healers) and they went in, started the boss fight while he was watching the cutscene which they all could see, got him killed then SCREAMED at him for not healing. WTF people .... really?

    That is why I want places with cutscenes to have the timer stopped and everyone locked in place until the cutscene is over (i.e. everyone is out of it ala Ifrit). That way the speed runners are happy they are not losing time on the timer, and those who want to enjoy the story and are there for the first time get to see about the place.

    Hell SE should put an option to click on the DF for Speed Run. Then they can all be in one raid.
    (2)
    Tell Square Enix how you feel about their Customer Service. Their survey link is found here: http://tinyurl.com/SquareEnixSurvey

  2. #152
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Sixmp View Post
    http://www.reddit.com/r/ffxiv/commen...depth_and_his/

    Imo from what is said in here Duty Finder is to help beginners. People just starting out untill they finish story mode.

    "Therefore, I believe the duty finder is a "necessary feature for the players new to the world of MMORPGs."
    I would like new players to think "Hey, that was much easier and fun that I thought it would be" after their first party experience."

    Similar mentality is used towards pointing blame at the devs rather than the players/community for problems that start from the players/community. They will cling to their wrong perspectives to practically no ends, despite any facts presented. If Yoshi-P wants it to be for beginners (primarily) and for veterans/advanced players to form their own groups, just like the more enjoyable origins of modern-day MMOs, then that's how it's intended. These people won't believe, understand, or follow it though.

    So in his own words. It is to help new people. What does the community do? Stamp new players into the ground with harassment etc .
    I wouldn't really bother. The idea that DF breaking away from things like WoWs LFD/LFR to being intended for specific people rather than "everyone" is something most current MMO players can't fathom. It won't make sense to them for obvious mouth-breather reasons.

    Similar mentality is used towards pointing blame at the devs rather than the players/community for problems that start from the players/community. They will cling to their wrong perspectives to practically no ends, despite any facts presented. If Yoshi-P wants it to be for beginners (primarily) and for veterans/advanced players to form their own groups, just like the more enjoyable origins of modern-day MMOs, then that's how it's intended. These people won't believe, understand, or follow it though.
    (1)

  3. #153
    Player
    Anapingofness's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    832
    Character
    Bisera Cecilina
    World
    Adamantoise
    Main Class
    Armorer Lv 76
    OP,
    SE can't do anything about the community.
    It's the players who build the community and not SE.
    Not even in XI did SE build the community, the players did that all on their own.

    You talk about things that happen at end game but endgame is just a symptom of a greater evil. That evil has absolutely nothing to do with whether a player is Legacy or an FFXI player or if that person comes from WoW, LoTRO, etc, etc.
    The greater evil that I speak of is the idea that these people think that it's ok to throw away personal responsibility, common courtesy and communication. Somehow these people have this misguided notion that this is ok. This issue starts at level1 which is where the real problem lies. Since it starts so early on the problem becomes even more intense at endgame.

    We can't expect SE to fix our community- I really can't say that enough.
    If SE tries to fix our community they will make the game unlikable because the way they would deal with an issue is not the way many of us would find acceptable. Think of their dealing with our community problems the way a parent deals with a petulant child.
    We have to stand our ground and create a community that encourages respect to one another as human beings. You don't have be friends with everyone but you do have to show some respect.

    However, OP, there is good news. Lately, I've been seeing more and more threads about the community on both the forums and Lodestone. It means that people don't want this community to be toxic and if enough of us work at creating a good community then we will have a good community.

    Just keep doing your best.
    (0)

  4. #154
    Player
    FinalChenz's Avatar
    Join Date
    Oct 2013
    Posts
    20
    Character
    Bivic Vinchenzo
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Phogg View Post
    You said "Um no its not", that's pretty much what you said.
    Really?
    How about you actually read what I said.
    No, how about you actually read what you said then read what I said.

    Quote Originally Posted by Phogg View Post
    The laughing at them or chastising them for watching CSs or whatever is really more telling about the person then anything about the mechanics of the game.
    This is what I was referring to. This is what's wrong. Go back and read for better understanding.


    Quote Originally Posted by Sixmp View Post
    http://www.reddit.com/r/ffxiv/commen...depth_and_his/

    Imo from what is said in here Duty Finder is to help beginners. People just starting out untill they finish story mode.

    "Therefore, I believe the duty finder is a "necessary feature for the players new to the world of MMORPGs."
    I would like new players to think "Hey, that was much easier and fun that I thought it would be" after their first party experience."

    So in his own words. It is to help new people. What does the community do? Stamp new players into the ground with harassment etc .
    Same for you. I know this is only your opinion so I could stop right there but, did you actually read this whole thing?

    You need to cite more then just a few lines out of context.

    Quote Originally Posted by Yoshi-P
    "MMORPGs are in a genre that has the stigma that "it’s difficult to form parties, and you can only really play it by forming parties." As a result, MMORPGs are often forced into a very niche genre. Even when looking at the global market (excluding China and Korea), this belief is very rampant. Especially because Japan has a very few locally created MMO games.
    While it's impossible to do everything while solo in an MMORPG, I really wanted the average gamer to experience the fun a player can experience in an MMORPG.
    (...)
    I created documents and specifications and then checked what we could and could not implement. After a thorough investigation, we decided to create "FFXIV: ARR." While we considered the idea of being able to complete the main scenario without being in a party, we knew that players would then have trouble with end game content because they lack any prior party experience.
    Therefore, I believe the duty finder is a "necessary feature for the players new to the world of MMORPGs."
    I would like new players to think "Hey, that was much easier and fun that I thought it would be" after their first party experience."
    Could it be that he was only referring to the fact that MMO's need a way to facilitate forming (no specified kind of) groups? That it's hard to form groups in general, especially for new players to the -> genre <-
    Idk, let's read to find out. Novel concept, I know:

    Quote Originally Posted by Yoshi-P
    "The main purpose of the duty finder is to "be able to experience party play immediately after logging into the game." In other words, the "matching speed" is a key factor of the feature.
    Nowadays, people are generally very busy and don't have as much free time to play games as much as they used to. We would like our players to continue enjoying our MMORPG for a long time. In order to make that happen, we feel it’s important to provide an environment where the players always have something to do when they log into the game. It’s difficult for certain players to enjoy an MMORPG when it takes an hour to form a party (while there are some players that do have that free time)."
    Oh, thanks for clearing that up Yoshi! The DF is there to make grouping faster, who would have thought? What kind of groups did he specify? The kind that form quickly, so that you can play group content as soon as you log in! No more or less specifications.
    Assuming anything else would be just opinion, like you said of course. Now if only more people would realize this.

    But hey, it's always more easy to blame symptoms right? Every shot-sighted human tends to do just that. Nothing me or any one man could probably change.

    "Divorce rates are skyrocketing!"
    "Nerf woman."
    (1)
    Last edited by FinalChenz; 10-16-2013 at 04:53 PM.

  5. #155
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    The community to me seems more or less the same in 1.0 vs 2.0. In 1.0 I seen so many rage quitters on Ifrit even though everyone was on the same server, more often then not groups would end with someone calling out everyone else in the party saying they are noobs or bad at cracks ect. Now in some other mmos I played people were willing to give more then 1 try. But not in FFXIV 1.0 Ifrit someone would rage out on the whole group almost without fail about 75% of the time. There was one LS I learned to avoid because several of their members did this.

    Now with 2.0 and DF people usually leave after 2-3 wipes and there is far less raging calling people names.

    I have a really bad experience with groups in 1.0, but so far in 2.0 its been much better.
    (0)

  6. #156
    Player
    Anapingofness's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    832
    Character
    Bisera Cecilina
    World
    Adamantoise
    Main Class
    Armorer Lv 76
    Quote Originally Posted by Phogg View Post
    ... The laughing at them or chastising them for watching CSs or whatever is really more telling about the person then anything about the mechanics of the game.
    I completely agree with that.

    If people don't want to be respectful when in an online setting just how do they behave irl?
    Would those people behave that way irl?
    Probably not, those that do are very quickly ostracized because the real world doesn't put up with that sort of crap.

    And you know what, the excuse 'this is just a game/this is online' is irrelevant. By now we all know that there are actual people behind these screens/characters so there is no excuse for the unacceptable behavior.
    Regardless of where you live and how old you are we were all raised to be respectful to other people. So there is really no excuse.
    (0)

  7. #157
    Player
    XtheManimal's Avatar
    Join Date
    Sep 2013
    Posts
    12
    Character
    Tom Mason
    World
    Leviathan
    Main Class
    Gladiator Lv 30
    I would expect PUG groups to not be organized speed runs. I believe the DF is a tool meant to be used to experience the content as intended (cut-scenes and all). Just seems like common sense to me. Luckily I haven't run into any gogogogogogogo people yet. Just some PS3 players who don't attack what I'm attacking when I tank. =P
    (0)

  8. #158
    Player
    GinTama's Avatar
    Join Date
    Mar 2011
    Posts
    722
    Character
    Strawberry Dragon
    World
    Phoenix
    Main Class
    Arcanist Lv 61
    From what I understand OP wants reputation to mean something so the community may flourish and weed out the poison. I agree on that.
    (1)

  9. #159
    Player
    Zuri's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    36
    Character
    Aurelia D'oraguille
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    This is hilariously true. I joined a shout pty asking for a tank. Seeing as my main is PLD and needed some AK that day, I hopped on. They were asking in their shout for the tank to have at least DL gear. As soon as I accepted invite I told them I had very little DL gear. They literally flipped and contemplated leaving the party. Even asked me if I had ever done AK before. Mind you, they haven't seen my character yet. They control their estrogen levels and basically say "fuck it" lets go. When we load into AK they see I have Relic and a couple AF2 pieces, instantly praising me. I subsequently dropped the party because I refuse to play with people who impose their own restrictions on others. It's BS but its encouraged by this game and its vertical gear progression.
    (3)

  10. #160
    Player
    Cobayn's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    40
    Character
    Dan'ta Yeule
    World
    Coeurl
    Main Class
    Pugilist Lv 50
    I always assumed Duty Find WAS the place to learn dungeons and I shouldn't expect to even finish it. I mean, you're being paired up with random people for random servers. It's like the lottery, sometimes you'll find an amazing group, with people that don't give up or /ragequit, other times, not so much.

    I would never expect to do a speed run with people I don't know and that don't know me either. I would do it with friends/fc members, ie, people I know want the same thing and are ready/skilled enough for it.

    I'm one to say I'm new to a dungeon, whether as a player or as a tank or whatnot. And 90% of the time, people react well to it. I want to learn the dungeon. Not only for myself, but so that next time I run it and have someone who doesn't know it, I can explain it well enough that we can complete it. It's my way of giving back to the community. Teaching what I've been taught. Speed runs don't allow that. It's more of a 'follow or I quit'. Well, that just a waste of time.
    (2)

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