Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 29
  1. #11
    Player
    IzumiRaito's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raito Izumi
    World
    Odin
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by IzumiRaito View Post
    The only way a vote kick could work is call GM to investigate if someone is really afk, rude, trolling. Otherway it will be definitely abused to kick players that roll for same gear, doesnt perform optimally ... or first-timers wanting to watch cutscenes in last two story dungeons.
    I know it will cost SE money per month, but will be worth it. And the only solution to the DF problems that wont harm innocent players.
    (1)

  2. #12
    Player
    h0tNstilettos's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    565
    Character
    Samira Starlightzz
    World
    Leviathan
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Blueoutt View Post
    You obviously haven't done very much.
    This reply is pretty rude, and makes no sense given the topic. I didn't see you say this to anyone else in the thread that disagreed with you, AND brought up kick being good after a certain amount of time. What Unaki said is spot on. You don't have to be level 50 to know that the kinds of reasons Unaki gave can happen in any dungeon where a rude party leader can kick anyone for any reason, including thinking the player is a bad player because they make a mistake, or the speed run issue, or whatever other reasons there can be.

    And actually I have done more than you think. I have 3 characters, though 1 was deleted after phase 3 which was my highest level character. I then started an Elezen arcanist in phase 4 for a min-max build, but recently decided I wanted to choose my preferred race Hyur or Miqo'te rather than min-max build for arcanist since I planned to play every class/job. This was before I knew of the Fantasia I'd be getting. You're technically saying just because I've only played the first 7 dungeons in the game that I can't say whether kick is good or bad. That's the silliest thing I've ever heard. I'm well aware of the time limit and how every minute counts in the tougher dungeons, even though I haven't played them since they're beyond the first 7.

    I don't have to do Amdapor Keep to know that a kick option is bad, though I could see it being ok if they're afk for a certain amount of time.
    (0)
    Last edited by h0tNstilettos; 09-08-2013 at 07:48 AM.

  3. #13
    Player
    Aureus's Avatar
    Join Date
    Sep 2013
    Posts
    12
    Character
    Aureus Rokkus
    World
    Balmung
    Main Class
    Marauder Lv 60
    Why is everyone so "White Knight" about this? I had a SMN during Amdapor who died on every boss fight. I'm ok with this, really. There's a learning curve and I'm fine teaching people. But she was being the biggest loser about it. She'd rush me, (the WAR) into the fights, and then die and then blame for killing her. I would tell her what she did wrong, (I mean, maybe a little sarcastically,) and her response was, "Deal with it and stop crying. If you don't like me dying, just leave."

    Really? These are the people who need to be kicked.
    (4)

  4. #14
    Player
    Blueoutt's Avatar
    Join Date
    Sep 2013
    Posts
    14
    Character
    Blue Outt
    World
    Ultros
    Main Class
    Arcanist Lv 50
    There needs to be a kick function, plain and simple. There is more good to it then bad. If you're SO AFRAID of being kicked from a group because you're bad or you're making mistakes, join a free company and queue with a premade group. Kick function is REQUIRED for PUGGING.
    (4)

  5. #15
    Player
    Satyrn's Avatar
    Join Date
    Jun 2011
    Posts
    18
    Character
    Noct Caelum
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    The kick option worked for WoW, it didn't seem to deteriorate the experience for new players. I am concerned with trolling without fear of any kind of punishment. There is a lot of control as a player entering a dungeon whom cant get kicked, especially if that dungeon is one like Ifrit, Garuda, or Titan where players cannot join after the instance has started. Re-queuing is an option but a very bad one if you are DPS.
    (3)

  6. #16
    Player
    Miska's Avatar
    Join Date
    Aug 2013
    Posts
    52
    Character
    Miska Trademere
    World
    Balmung
    Main Class
    Gladiator Lv 50
    After running a few instances using the dungeon finder, I must admit, I am wanting a kick system implemented in the near future. Today, I grabbed a healer friend and ran Stone Vigil. Our Group makeup was myself as a paladin, her as a white mage, a dragoon, and a summoner. Both the dragoon and summoner were new to the instance, and although I knew the boss fights, I wasn't able to kill the final boss due to time restrictions. But that is beside the point. In the group that was successful, with the dragoon and summoner, I really wanted to kick the summoner. Not because he was new to the instance, but he wasn't paying attention to the boss strats, was standing in front of the boss, and spent most of his time dead because he didn't listen. This really frustrated myself and the healer. We both wanted to kick the summoner and keep the dragoon who did an amazingly good job. He was listening, he did what was needed, and was quick on the ball. I marked targets and only once did he screw that up, but hey! That is fine, he did a great job. He even did the cannon duty on the second boss. Although we got bad luck at times with multiple tornadoes sitting on a cannon, but such is the boss fight. Didn't blame him because he couldn't use the cannon on time if he even could.

    A vote to kick system I think will help separate the good and bad dps. By removing the bad dps to bring in dps who will do what is needed. And truly, after being kicked enough times, the dps will smarten up if he wants to get anything done.

    Also, at the end of Stone Vigil, that dead summoner thanked us for carrying him. Yea, thats right. CARRYING HIM. The Dragoon thanked us for having him and for explaining the fights to him so that when he does it again, he can explain what is going on.
    (3)
    Last edited by Miska; 09-08-2013 at 07:53 PM. Reason: more text

  7. #17
    Player
    Lirah's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Lirah Whisperwind
    World
    Moogle
    Main Class
    Conjurer Lv 15
    I really think the game needs a vote kick feature... for a party of 4 you need everyone pulling their weight and communicating. I had a dungeon where the tank was not doing his job at all. The Tank kept stopping and everyone asked why... we whiped on the boss because the tank stood there and aggro went to me and dps. i said "afk a sec" (wanted to plug in my speakers) ... the tank went and pulled four mobs!... the dps asked why he pulled when i was afk... the tank says He didn't know i was afk... he had chat filter on... >.< when i came back 1min later we were all dead again!... at that point i realized there was no kick feature and decided to leave the dungeon... I'd been in the dungeon for over 20min ... only to leave and have a 15min debuff
    (2)

  8. #18
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    3/4 say kick to kick the 4th to try and make it not too abused.

    Lets face it at 50 using the DF you get lv50's who are using lv47 whites (NOT EVEN AF) in your group for AK and it isn't going to end well and when this is say your tank it isnt even going to start, but we get the penalty because there is nothing stopping people from joining something thy are not ready for (gear or skill or both)
    (2)

  9. #19
    Player
    h0tNstilettos's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    565
    Character
    Samira Starlightzz
    World
    Leviathan
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Miska View Post
    After running a few instances using the dungeon finder, I must admit, I am wanting a kick system implemented in the near future. Today, I grabbed a healer friend and ran Stone Vigil. Our Group makeup was myself as a paladin, her as a white mage, a dragoon, and a summoner. Both the dragoon and summoner were new to the instance, and although I knew the boss fights, I wasn't able to kill the final boss due to time restrictions. But that is beside the point. In the group that was successful, with the dragoon and summoner, I really wanted to kick the summoner. Not because he was new to the instance, but he wasn't paying attention to the boss strats, was standing in front of the boss, and spent most of his time dead because he didn't listen. This really frustrated myself and the healer. We both wanted to kick the summoner and keep the dragoon who did an amazingly good job. He was listening, he did what was needed, and was quick on the ball. I marked targets and only once did he screw that up, but hey! That is fine, he did a great job. He even did the cannon duty on the second boss. Although we got bad luck at times with multiple tornadoes sitting on a cannon, but such is the boss fight. Didn't blame him because he couldn't use the cannon on time if he even could.

    A vote to kick system I think will help separate the good and bad dps. By removing the bad dps to bring in dps who will do what is needed. And truly, after being kicked enough times, the dps will smarten up if he wants to get anything done.

    Also, at the end of Stone Vigil, that dead summoner thanked us for carrying him. Yea, thats right. CARRYING HIM. The Dragoon thanked us for having him and for explaining the fights to him so that when he does it again, he can explain what is going on.
    This is exactly why a kick option isn't needed. It's like Unaki and Izumi were saying, and like someone else said kick should only become an option if player is idle a certain amount of time. Kicking someone because they don't play the way you want is exactly why it would be a problem. If you're going to use duty finder rather than form a group with people you know, like from an FC, LS, etc, then that's your own fault for taking the chance. Other people shouldn't be punished because you chose not to form your own group. Besides, all the higher level content is better to do without using duty finder. Yoshida even pointed this out. If you're going to use duty finder you better be prepared for some bad match-ups, but oh hey give me a kick option so I can kick someone I don't like because I CHOSE to take that chance. It's like rolling a dice or flipping a coin. It won't always be in your favor. You're in the level range where you should already be involved with an LS/FC. If not, consider it.
    (0)

  10. #20
    Player
    Miska's Avatar
    Join Date
    Aug 2013
    Posts
    52
    Character
    Miska Trademere
    World
    Balmung
    Main Class
    Gladiator Lv 50
    The fact of the matter is, these DPS want to be carried, they don't want to contribute to anything. I can pull experiences from several other games that even the best guilds will have trouble fielding all their members into premade groups. Not enough tanks and healers even in the best of guilds. At times you are forced to use a LFG System such as this Duty Finder. All of those games, I will point out, have a vote kick system. People are new, I don't care, as long as they at least try to listen to the strat and contribute their abilities to the team. If they don't, they should be removed. Today, I ran stone vigil with a LS, that a friend of mine got me invited too, I ran Stone Vigil, and we had to use the Duty Finder to find 1 dps. So we went into the Duty Finder. The first Dps, immediately started running into the wall, but since one of us 3 help the Leader of the party, we were able to kick him. Fancy that?The leader of the party was able to kick and he was removed from the dungeon. We got another dps who was more than willing to contribute and assisted with any mechanics of the boss fight that I missed. He was extremely helpful, where as the first DPS wasn't helpful.

    I am in several LS and a FC. I have trouble fielding a full group. I am taking my time in leveling and yet, I am out leveling them. If the DPS don't want to contribute to the group, they don't have to queue. But if they queue, they can at LEAST Listen and TRY. What is so hard about that? When you go to school and/or work, what will happen if you don't listen to your boss? What will happen if you don't do your work? You will get fired. But you are saying "You can't fire me because I am not doing anything. I work here! I am allowed to work here" Not when you are not doing the job.
    (1)

Page 2 of 3 FirstFirst 1 2 3 LastLast