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  1. #1
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Orsnoire View Post
    Doesn't change the fact that for the same items, I can turn around and sell them at 5x that amount in the same time frame.
    If you can still sell it to others for so much more, that only tells me that the amount of gil generated elsewhere in the economy is too great for generating gil via leves to be efficient. Prices have to fall considerably, beyond mere supply differences; in particular, you have to see generator prices plummet. I still made 200k gil on HQ hi-pots while leveling ALC, selling them to other players. People have the gil to be willing to invest that much. It's not going to go the other way, either. Basically, there's still too much going in for what's going out to make a difference. From an overall standpoint, gil is still accumulating, and that's bad. Yoshi is adding more gil generation because people whine that nobody gifted them 10,000,000,000 gil per day for being soawsum50. He knows damn well that will wreck the economy, and will price houses at probably 5-10 mil to make it work while he readies more sinks.
    (0)

  2. #2
    Player
    Orsnoire's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    154
    Character
    Orsnoire Le'oxe
    World
    Zalera
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Gamemako View Post
    If you can still sell it to others for so much more, that only tells me that the amount of gil generated elsewhere in the economy is too great for generating gil via leves to be efficient. Prices have to fall considerably, beyond mere supply differences; in particular, you have to see generator prices plummet. I still made 200k gil on HQ hi-pots while leveling ALC, selling them to other players. People have the gil to be willing to invest that much. It's not going to go the other way, either. Basically, there's still too much going in for what's going out to make a difference. From an overall standpoint, gil is still accumulating, and that's bad. Yoshi is adding more gil generation because people whine that nobody gifted them 10,000,000,000 gil per day for being soawsum50. He knows damn well that will wreck the economy, and will price houses at probably 5-10 mil to make it work while he readies more sinks.
    The gil accumulation you're talking about is from the one-off quests.

    And frankly, you just have no idea wtf you're even talking about. Lemme break this down for you:

    Yoshi admits there's not enough gil being generated. He has specific, real #s to go off of. Those of us who know something about economics could see this was a fact even without his statement (although his statement backs up what we've been saying).

    Your assertion to the contrary has nothing but speculation to back it up.

    Ok, so, in the simplest terms possible:

    Facts are more valid than speculation.
    (0)

  3. #3
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Orsnoire View Post
    The gil accumulation you're talking about is from the one-off quests.

    And frankly, you just have no idea wtf you're even talking about. Lemme break this down for you:

    Yoshi admits there's not enough gil being generated. He has specific, real #s to go off of. Those of us who know something about economics could see this was a fact even without his statement (although his statement backs up what we've been saying).

    Your assertion to the contrary has nothing but speculation to back it up.

    Ok, so, in the simplest terms possible:

    Facts are more valid than speculation.
    Fact: Repeatable leves can generate 1500 gil for HQ turn-ins x 3 in Coerthas. 4500 per total turn in if you are geared correctly and can HQ. At 100 leves x 4500 gil you will have made 450,000 gil. Of course that's if you have banked all the leves. If not, 6 daily leves x 4500 gil = 27,000 gil. Or you can wait the 17 days for a full 100 leves.

    Pure profit assuming you also gather. You can use the market to buy your mats at the cost of your own profit.

    Fact: People do not want to spend the time or effort to level gathering or crafting.

    Fact: That's their problem.

    Speculation: Yoshi-P saying there is not enough money being generated.

    Fact: You can 'farm' goods as a DoW or DoM to put up on the market, such as gathering and crafting materia, drops for crafting, tomes for potash, coke etc.

    Fact: By asking for more gil generation, you are in turn asking for more inflation.

    Fact: The gil sinks is what gives gil a base value. Removing sinks, or even reducing them, reduces the value of gil.

    Is that enough fact for you? Or would you like more? In any economy, there is always someone who works harder and profits more. Since each player is their own 'business' only the ones who are willing to work harder profit.

    TLDR: you're doing it all wrong.
    (3)
    Last edited by C-croft; 10-04-2013 at 07:48 AM.

  4. #4
    Player
    Hiroradius's Avatar
    Join Date
    Aug 2013
    Posts
    164
    Character
    Radius Braveheart
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    I leveled my alchemy up from 41 to 50 by just buying things off the MB and turning them in with leves. I spent 46k, and walked away with 52k after I was done turning in the leves. So by leveling my alchemy, I brought back into the world 6k of gil.

    People do not want to spend time crafting and farming, they just want to do their 25 dailies a day and get gil that way.

    There is no problem, I repeat no problem bringing gil into the economy, people are complaing about undercutting... In Wow you had an add-on that actually undercut FOR YOU. You put something up for sale, and it did the work for you and undercut the previous person between 1 to 10%. This is supply and demand. Again, for me, I put a stack of Mega-potions on the MB for 200 gil for 99, for a couple of days they were selling like hotcakes, then suddenly they stopped, when I checked why, there were stacks of 99 being sold for 125 gil, I left my stacks alone and 3 days later they are selling like hotcakes again.
    (0)

  5. #5
    Player
    Gallows's Avatar
    Join Date
    Sep 2013
    Posts
    22
    Character
    Corsai Hawke
    World
    Spriggan
    Main Class
    Rogue Lv 74
    Quote Originally Posted by C-croft View Post
    Fact: People do not want to spend the time or effort to level gathering or crafting.

    Fact: That's their problem.
    People dont pay for the sub so they can work in a virtual sweatshop. They pay to play a game, relax and watch their pixels do awesome stuff like slaying dragons.
    (0)

  6. #6
    Player
    busta's Avatar
    Join Date
    Aug 2013
    Posts
    127
    Character
    Bustaballs Bbot
    World
    Hyperion
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Gallows View Post
    People dont pay for the sub so they can work in a virtual sweatshop. They pay to play a game, relax and watch their pixels do awesome stuff like slaying dragons.
    The crafting system in this game is way more complex, fleshed out and more fun than the combat system. My signature proves that some people do play this game for the crafting more than the combat. And you're more than welcome to go slay all of the dragons you want. Just don't expect to get rich doing it. This is an MMORPG. It's a digital alternate universe. It's not Diablo.

    In real life people do crafting as a way to have fun and relax. I don't know many people who go to war or do guard duty for fun. That's a literal sweat shop.
    (2)

  7. #7
    Player
    PotatoSalad's Avatar
    Join Date
    Apr 2012
    Location
    Unexplored Twelveswood
    Posts
    210
    Character
    Chichibi Chibi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by busta View Post
    The crafting system in this game is way more complex, fleshed out and more fun than the combat system. My signature proves that some people do play this game for the crafting more than the combat. And you're more than welcome to go slay all of the dragons you want. Just don't expect to get rich doing it. This is an MMORPG. It's a digital alternate universe. It's not Diablo.

    In real life people do crafting as a way to have fun and relax. I don't know many people who go to war or do guard duty for fun. That's a literal sweat shop.
    Lol @ previous threads containing gil spent sellswords that lacked DoL/DoHs. After the main scenario and side quests your "mighty warrior" is pretty gil-less after a couple weeks or so.
    (0)

  8. #8
    Player
    Orsnoire's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    154
    Character
    Orsnoire Le'oxe
    World
    Zalera
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by C-croft View Post
    Fact: Repeatable leves can generate 1500 gil for HQ turn-ins x 3 in Coerthas. 4500 per total turn in if you are geared correctly and can HQ. At 100 leves x 4500 gil you will have made 450,000 gil. Of course that's if you have banked all the leves. If not, 6 daily leves x 4500 gil = 27,000 gil. Or you can wait the 17 days for a full 100 leves.

    Pure profit assuming you also gather. You can use the market to buy your mats at the cost of your own profit.
    Fact: People do not want to spend the time or effort to level gathering or crafting.

    Fact: That's their problem.

    Speculation: Yoshi-P saying there is not enough money being generated.

    Fact: You can 'farm' goods as a DoW or DoM to put up on the market, such as gathering and crafting materia, drops for crafting, tomes for potash, coke etc.

    Fact: By asking for more gil generation, you are in turn asking for more inflation.

    Fact: The gil sinks is what gives gil a base value. Removing sinks, or even reducing them, reduces the value of gil.

    Is that enough fact for you? Or would you like more? In any economy, there is always someone who works harder and profits more. Since each player is their own 'business' only the ones who are willing to work harder profit.

    TLDR: you're doing it all wrong.
    I guarantee I have more gil than you. So LOL at your "you're doing it all wrong" garbage.

    Ignoramus is ignorant.

    your real TLDR should read: TLDR: I like economies where gil is highly valued, and don't understand macroeconomics.
    (0)
    Last edited by Orsnoire; 10-04-2013 at 11:33 PM.

  9. #9
    Player
    busta's Avatar
    Join Date
    Aug 2013
    Posts
    127
    Character
    Bustaballs Bbot
    World
    Hyperion
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Orsnoire View Post
    I guarantee I have more gil than you. So LOL at your "you're doing it all wrong" garbage.

    Ignoramus is ignorant.

    your real TLDR should read: TLDR: I like economies where gil is highly valued, and don't understand macroeconomics.
    I actively study economics and have gone through many dozens of economics books by a large number of major economic authors. There's nothing technically inaccurate about what this man said. All you did was engage in a bunch of ad hominems while failing to provide any real critique or alternative analysis.
    (3)

  10. #10
    Player
    Codek's Avatar
    Join Date
    Sep 2013
    Posts
    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by busta View Post
    I actively study economics and have gone through many dozens of economics books by a large number of major economic authors. There's nothing technically inaccurate about what this man said. All you did was engage in a bunch of ad hominems while failing to provide any real critique or alternative analysis.
    That guy is claiming servers are losing Gil while boasting that he has lots of it himself.

    He's also calling everyone else ignorant.


    It's not worth it, trust me...
    (1)
    Last edited by Codek; 10-05-2013 at 03:19 AM.

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