Quote Originally Posted by Codek View Post
So are you suggesting that NPC's should over value items based off playesr supply/demand? Seems rather insane to expect NPC's to compete with the player market but some how I feel just completely lost as to what your looking at.

Also, they did hint that they are increasing the ability for players to obtain Gil for the support of player housing. It's still a bit early to cry about that one.
*boggle*

Ok, first of all, I never said NPCs should over value items, only that the levequests don't provide nearly NEARLY enough gil in any kind of objective way.

Second, and I am surprised you don't make this connection: the dev team is increasing player gil because the gil generation is too low, because the in-game gil sinks CURRENTLY in the game are too high, much less with housing coming down the pike.

It's not "crying" to accept Yoshi's quote that he finds there simply isn't enough gil getting generated. It still boggles my mind how you don't accept that or see that, and try to call people "crying" or "lazy" who do.

The monumental ignorance demonstrated by your willful refusal to see the facts as they stand is astounding and mind-boggling.