Farming and or crafting really isn't what I play for so to the people who do I have no problem with but to make it mandatory to make any gil is really wrong is every sense of the word.

I like the daily quests that gives gil but what I don't understand is why don't trash mobs drop more gil what is the point of 1 gil was this some kind of joke and getting gil for finishing a dungeon should get you gil this would also help stop people from dropping group as quickly as they are cause right now all you have to do is waste 15 mins in a dungeon and you can quit and reque or w/e time it is.

as a side note as being a WHM having to pay 70k for one materia is outrageous the way you get materia is some of the most grindy things in this game and I really wonder if its balance I'm talking about and just the concept but wish you guys luck on fixing this mess.