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  1. #1
    Player
    Egonomics's Avatar
    Join Date
    Sep 2013
    Posts
    9
    Character
    Belit Chastillon
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Neasa View Post
    Stuff
    All of these things, except quests and SOME leves (mostly tradeleves and handing out self-farmed HQ items) are a net loss to you as a player. Running dungeons costs me more gil than I can make in one run, and I can't sell any of the gear to vendors in endgame dungeons.

    So everything you listed? Gil sinks because of repair costs incurred.

    I've said it before and I'll say it again, this is a major problem and it needs to be addressed very soon.
    (4)

  2. #2
    Player
    Neasa's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    361
    Character
    Neasa Vera
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Egonomics View Post
    All of these things, except quests and SOME leves (mostly tradeleves and handing out self-farmed HQ items) are a net loss to you as a player. Running dungeons costs me more gil than I can make in one run, and I can't sell any of the gear to vendors in endgame dungeons.

    So everything you listed? Gil sinks because of repair costs incurred.

    I've said it before and I'll say it again, this is a major problem and it needs to be addressed very soon.
    Maybe you just need to not die so much, 'cause I sure make more in a day than I lose just dicking around and running dungeons.
    Everything I listed? XD MOST leves shouldn't even scratch your equipment, and the guildhests I mentioned take all of a couple minutes. You're not taking much damage. FATEs end in literally seconds to minutes... Your gear is not getting damaged, unless you keep dying.

    Though, I will be fair here - I do think they need to adjust gear duration for tanks. It obviously makes more sense for a tank's equipment to wear out faster, but it's not very fair in the grand scheme of things. Sure, they get easy invites, but even Yoshida's complained there aren't enough tanks. Of course, if people insist on dying to progress in Amdapor Keep, a larger repair bill is fitting. :P
    (0)

  3. #3
    Player
    Deatheye's Avatar
    Join Date
    Jul 2011
    Posts
    93
    Character
    Kitamura Seiju
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    I think lowering the repair cost could fix this hole Problem. At least for me the repair costs are the Problem. In v1 it was cheaper and easier to get the things needed for repairs.
    And it would interfere much less with the economy then introducing quest with much gil as rewards.
    (0)

  4. #4
    Player
    Promethevs's Avatar
    Join Date
    Mar 2012
    Posts
    33
    Character
    Garoden Skye
    World
    Balmung
    Main Class
    Carpenter Lv 50
    i'd second that on cheaper repairs, especially if they could also make dark matter farmable again (which would provide more incentive to level crafts & gathers to boot)
    (5)