They need to just increase the gil drop for killing mobs. 1 gil per mob level, double it for 4man bosses and quad it for 8man bosses. Then divide the total by the amount of players in group.
Problem Solved.
They need to just increase the gil drop for killing mobs. 1 gil per mob level, double it for 4man bosses and quad it for 8man bosses. Then divide the total by the amount of players in group.
Problem Solved.
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