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  1. #1
    Player
    Poyayan's Avatar
    Join Date
    Sep 2013
    Posts
    10
    Character
    Poyayan Tak
    World
    Leviathan
    Main Class
    Conjurer Lv 21
    You guys have not factor higher level trade levequest offer more gils. We have tons of lvl 50 battle class player but how many lvl 50 crafter you see around? Once the crafters reach that level, the gil generation in the system is going to be much more balance than now.

    and yes, the battle class will need to be able to sell crafter something. Making dungeon gears sellable is a good way to fix this.
    (0)

  2. #2
    Player
    NZ_Player's Avatar
    Join Date
    Aug 2013
    Posts
    111
    Character
    Side Kick
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    double the estimated average repair bill as a gil reward for completing instances
    (0)
    .111958 percent shy

  3. #3
    Player
    sasakusaku's Avatar
    Join Date
    Sep 2013
    Posts
    276
    Character
    Sasaku Saku
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Better leve payouts is a good start imo. Also perhaps gil awards for successful completion of instances thus I can actually pay for the repairs I get in them and maybe a bit more on top of that. These are things that should be hard for RMT 'businesses' to abuse and allow legit combat players to make a bit of gil to pay the bills/teleport costs/buy some things occasionally?
    (0)
    Last edited by sasakusaku; 09-18-2013 at 07:44 AM.

  4. #4
    Player
    Deusteele's Avatar
    Join Date
    Aug 2013
    Posts
    195
    Character
    Qarin Lor'rissan
    World
    Ultros
    Main Class
    Conjurer Lv 100
    Make the leveling of a DoH/L easier. Since there is nothing in the main quest that encourages you to level a crafting class. No reason a normal player should feel required to game triple turn-in leves to level a class in a cost efficient manner.

    But mostly these are growing pains. SE has never released a AAA MMO before. Think if them like a little brother/sister, they have to touch the stove top before being taking the warning seriously.
    (0)

  5. #5
    Player
    Synfrag's Avatar
    Join Date
    Jun 2011
    Location
    Ul'Dah
    Posts
    377
    Character
    Syn Kazama
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    AAA MMO, the dumbest phrase ever created, there is no such thing. What you meant to say is they have never catered to the masses and god help me I hope the masses leave.

    Gil is not hard to earn, period. I play maybe 3 hours a day and have earned since release probably 3+ mil. None of which was launch gouging.

    It takes less than an hour to spiritbond a full set of cheap lvl 45+ gear. Assuming you do every slot and III materia sells at around 20k, minimum that is 150k on an hours time.
    (0)

  6. #6
    Player
    Hostar's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Hostar Harokan
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Just add a sustainable way to make money. Crafting isn't sustainable, all that's doing is funneling money out of the pockets of most into the pockets of few.

    There are thousands of tried and tested MMO methods to do this. The daily quests are a start but where are they?

    People who claim it's "so easy to make money" should check out the Tonberry economy. Most materia prices dropped below 5k, pre-relic weapons are as low as 2000 and since everyone can farm Darklight out of the easy 8 man raid no problems there is no incentive to buy the very-hard-to-craft iLvL 70 stuff. Everything has bottomed out so badly you're lucky to pull any profit at all now from most things. The result? A few hundred people are left with millions of gil from everyone else since they spanked the economy early. I know people with over 10mil now.
    (0)
    Last edited by Hostar; 09-18-2013 at 12:11 PM.

  7. #7
    Player
    makii's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Luny Lulune
    World
    Phoenix
    Main Class
    Conjurer Lv 31
    Quote Originally Posted by Hostar View Post
    snip
    Crafting is more than sustainable, you just need some patience.

    "I want things faster" isn't a valid argument.
    (2)

  8. #8
    Player
    Hostar's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Hostar Harokan
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by makii View Post
    Crafting is more than sustainable, you just need some patience.

    "I want things faster" isn't a valid argument.
    Yeah, I have friends on Phoenix. They're rolling in cash selling materia, crafting gear, vampire plants, pre-relic weapons and all sorts of rare crafting mats. They make 80-100k per sell on stuff. This is because your server is significantly behind when it comes to guilds, average player level and state of the economy.

    "I play on a server that is quite far behind in terms of economy and character levels" isn't a valid basis for making a point.
    (0)

  9. #9
    Player
    Myrdyn_Wyldt's Avatar
    Join Date
    Aug 2013
    Posts
    35
    Character
    Greeneyed Sue
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Hostar View Post
    Yeah, I have friends on Phoenix. They're rolling in cash selling materia, crafting gear, vampire plants, pre-relic weapons and all sorts of rare crafting mats. They make 80-100k per sell on stuff. This is because your server is significantly behind when it comes to guilds, average player level and state of the economy.

    "I play on a server that is quite far behind in terms of economy and character levels" isn't a valid basis for making a point.
    Aside from the market, crafting is in fact sustainable from nothing more than the triple-turn-in leves, and this has precisely nothing to do with which server you are on, or how much money is in the economy. You don't have to sell anything on the market to make more than enough money from crafting to pay for your raiding. If you don't want to do this, that's when you have to turn to the market to sell the crafting drops that you get from killing mobs.
    (1)

  10. #10
    Player
    Ruminate's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Demi Fiend
    World
    Diabolos
    Main Class
    Armorer Lv 50
    Step 1.) Level up a Carpenter
    Step 2.) Level up a Botanist
    Step 3.) Go to Gridania, harvest 405 Wind Shards
    Step 4.) Go to Camp Tranquil, harvest 405 Oak Logs
    Step 5.) Turn the shards and logs into 135 HQ Oak Lumber
    Step 6.) Go to Gridania, do the oak lumber leveequest 9 times
    Step 7.) Generate over 40k gil net income(including after teleportation fees) for 60-90 minutes of your time; none of it taken from other players

    Step 8.) Repeat steps 3 to 7 everyday
    (4)

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