This problem was rampant in Phase 3 and was fixed. During phase 4 and the start of release, most of those that had the problem no longer have it. However, a few still do. I don't understand how it can only affect some people if it's a server technical issue. Starting from phase 4 and onward, responsiveness (at least for me) is so good that I even take fall damage instantly instead of .5 secs later like in phase 3.

Quote Originally Posted by Reeereee View Post
Not really, you can experience it in the open world, there just aren't enough one shot abilities on a short timer outside of the duty finder for most people to care. There is a nice gif around of it happening on a goblin aoe.
That gif was from phase 3, before the problem was fixed. It can't be used as an example for now since it's not from server processing we have now.