Quote Originally Posted by Kiteless View Post
I think it has something to do with limiting clientside hacking (can't hack much if almost everything is handled serverside). Which is what you hire GMs and have a working report form for.
This. I'm pretty convinced this is the one and only reason they do everything this way -- to prevent hacking. If you let movement be more of a client side thing, it wouldn't be long before people figured out 'jump' hacks and merely clicked on a spot out of an AoE to avoid it. You'd likely see their body 'teleport' (or run really fast) to that spot. Of course, this IS cheating, and something that should be reported... but there's nothing you can do to stop entire linkshells/FCs from doing this and never getting caught unless someone happens to report it. It's sad because I doubt a majority of players would cheat... but some will, so that means we all must suffer? I wonder how other MMOs ensure that client-side 'hacking' is not possible even with better location checks (WoW for example).