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  1. #61
    Player Vackashken's Avatar
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    Mar 2011
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    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Delsus View Post
    im suprised at the lack of trolls in this topic, everything for tweaking the MWs seem like good ideas, lets hope SE looks at it lol
    Why troll? If you lot like the shite idea that is the MW its not skin off our back (the people who don't like it). An AH is going to come in one form or another so this post holds no relevance.
    (3)

  2. #62
    Player
    RinL's Avatar
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    Apr 2011
    Location
    Gridania
    Posts
    92
    Character
    Rin Luc
    World
    Cactuar
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Vackashken View Post
    Why troll? If you lot like the shite idea that is the MW its not skin off our back (the people who don't like it). An AH is going to come in one form or another so this post holds no relevance.
    Sure it's relevant, because the people in this thread are actively debating how the two systems (wards and auction houses) compare, and how they can be tweaked or changed to benefit everyone.

    Instead of posting like you did, why not discuss how you'd like to see things changed? In the end, that is how change will be made to the game.
    (0)
    Last edited by RinL; 04-27-2011 at 12:13 AM. Reason: Edited for poor use of the word relevance and its different forms xD

  3. #63
    Player
    Enthy's Avatar
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    Mar 2011
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    571
    Character
    Enth Rax
    World
    Excalibur
    Main Class
    Archer Lv 60
    Seriously... some of us don't like to "play the market wards" when we log on.
    I want to be able to run up to a market or auction or buy/sell/trade or shop or whatever you want to call it counter and buy what I need, get it on the spot, and go do my thing without playing "check all the star retainers~" and "oops! you're in the wrong ward" or my favorite "lawlz look how cute this gear is on my retainer for 9999999999gil '-'r like for surrrrre~"
    (2)

  4. #64
    Player
    Delsus's Avatar
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    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Enthy View Post
    Seriously... some of us don't like to "play the market wards" when we log on.
    I want to be able to run up to a market or auction or buy/sell/trade or shop or whatever you want to call it counter and buy what I need, get it on the spot, and go do my thing without playing "check all the star retainers~" and "oops! you're in the wrong ward" or my favorite "lawlz look how cute this gear is on my retainer for 9999999999gil '-'r like for surrrrre~"
    Well guess I was too fast about the no trolls, if you want a change suggest how it can be changed so the community reps can talk to the devs, then they can see what is possible and what people want.

    This type of comment that make improving the game harder, please keep to suggestions rather than saying you hate everything which is useless to make changes depending on what people want
    (0)

  5. #65
    Player
    Enthy's Avatar
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    Mar 2011
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    571
    Character
    Enth Rax
    World
    Excalibur
    Main Class
    Archer Lv 60
    Quote Originally Posted by Delsus View Post
    Well guess I was too fast about the no trolls, if you want a change suggest how it can be changed so the community reps can talk to the devs, then they can see what is possible and what people want.

    This type of comment that make improving the game harder, please keep to suggestions rather than saying you hate everything which is useless to make changes depending on what people want
    Below is walk-through of a Buy/Sell/Trade system I'd like to see in FFXIV.

    As a Buyer I'd like to...

    1: Be able to run up to a Buy/Sell/Trade counter that is universal within my server (Gridania, Ul'dah, Limsa Lominsa, Ishguard, City X, City Y, City Z, combined on the server I reside on)

    2: That is Conveniently placed (scattered through-out the cities. Maybe 20 counters or so per city that are about 50 yalms or so apart to prevent people from clustering in one area of the cities.)

    3: Be able to navigate an organized Buy/Sell/Trade menu (Armor fitters, Lower Tailors Row, Middle Tailors Row, Upper Tailors Row, and Jewelers Row's "Crown" and "Eye wear" Should be combined into a "Gear/Armor" category with the sub categories head,body,hands,wrist,waist,legs,feet) The rest of the current menu organization is fine (tanners section, woodcutters section, etc.)

    4: See the exact price of "item X" and be able to buy multiples of "item X" for "visible price" without bidding on each item or cycling through the Buy/Sell/Trade menu repeatedly for each item.

    5: Obtain the item i just purchased in my inventory immediately.

    ----------------------------------------------------------------------------------------------------

    As a Seller I'd like to...

    6: 1,2, and 3.

    7: Be able to look up the price history of items i wish to sell via in-game Buy/Sell/trade menu (rather than look it up on YellowGremlin web site etc.)and see the exact price of other peoples posted items.

    8: Be able to place a decent amount of items to sell, both single and stacked.

    9: Have the items I wish to sell posted for a decent amount of time (48 real life hours or whatever SE sees fit)

    10: receive the gil from my sold items upon visiting a Buy/Sell/Trade counter.

    ----------------------------------------------------------------------------------------------------

    Things in red...

    The things I wrote in red could cause problems.

    With everyones asking price visible, undercutting other people becomes very easy.

    Without price-visibility, people are forced to spend time guessing the price causing time consuming repeated bidding.
    Also without price-visibility, I don't see how I could buy multiple amounts of ore or logs etc. without having to bid on each item. I think that would leave me with no choice but to buy a full stack for a set amount.

    Feel Free to post your ideas about anything in this post. ^^


    ----------------------------------------------------------------------------------------------------

    As a Trader I'd like to...

    11: 1,2, and 3.

    12: See Listings of what people want and what they are willing to trade to get it.
    For Example:
    Jane Doe wants a "Joker Hat".
    Jane Doe Goes to the Buy/Sell/Trade counter.
    Jane doe navigates the menu as such; "gear/armor" --> "head" --> "people looking to trade head gear" --> (listing of people that want to trade their head gear)

    Jane Doe finds the section of people trying to trade their "Joker Hats".

    "Joker Hat" for "Black Boots" and 30,000gil
    "Joker Hat" for "Gold helm"
    "Joker hat" for "Glitter Coatee"

    Jane Doe has a "glitter Coattee" she is willing to trade for a "Joker hat".
    Jane Doe makes trade.

    ----------------------------------------------------------------------------------------------------

    Retainer Bazzars...

    I do like the idea of having a bazzar mule but i don't think our main Buy/Sell/Trade system should be set up the way it is at the moment.
    I'd say combine all market wards and increase capacity (to get rid of zoning).
    Increase Bazzar size (maybe to full inventory).
    Allow only one retainer to bazzar at a time (to prevent retainer cluttering).
    Keep the item search feature.

    I know theres flaws in this section of my post, feel free to comment.

    ----------------------------------------------------------------------------------------------------

    RMT...

    Unfortunately, the more convenient and functional a Buy/Sell/Trade system is, the more RMT thrive. I suggest that when it comes time for a "grand accomplishment" or something the equivalent of FFXI's Relic weapons, SE should makes accomplishing the qest require battles, guild marks, missions, and other things that do not require gil rather than a shopping frenzy that requires gil to obtain the items needed for a relic or whatever SE can think of for a "grand accomplishment".

    ----------------------------------------------------------------------------------------------------

    That's about all i can think of at the moment. Again, feel free to comment, agree, disagree, or point out flaws.

    Thank You for reading~ ^ w ^)v
    (1)

  6. #66
    Player
    RinL's Avatar
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    Apr 2011
    Location
    Gridania
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    92
    Character
    Rin Luc
    World
    Cactuar
    Main Class
    Carpenter Lv 50
    Honestly, the more I think about the the more I like the idea of keeping the current retainer system and adding a central purchasing location. Something like what im about to list below would keep people on both sides of the fence happy, I would think

    Keep the current retainer system as it is, nothing will be changed for those who want to continue to manually browse it.

    Add a central purchasing 'location', be it a NPC or anything else. Basically give everyone a main menu they can access and use to see all the available items being posted by all retainers on the realm. This would tie the three current main cities together.

    Let people use that central location to buyout items as they normally would through individual retainers. From that point you could have the item sent to your inventory, or (and this is what I would prefer) they could add a mail system or mog house for the items to be delivered through.

    This system would give everyone a fast and easy way to effectively browse through all the items posted up by the retainer system. Players would be able to sort through to look for the best prices and make their purchases from there.

    The sales portion of the system would work the same as it does now. Players post up items through their retainers, and pick up gold from sales in the same place. The 'central location' would simply be tied to all retainers.

    The people who like to browse could still browse, and the people who want an easier way to do it would have it.

    How does that sound? Are there any negative sides that I am not seeing? Is there *anything* bad about that idea that would harm the game or peoples gameplay at all?
    (0)

  7. #67
    Player
    Physic's Avatar
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    Apr 2011
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    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by RinL View Post
    I agree, easy does not equal better with all things. Far from it actually, I prefer a challenge when im playing a game!

    In this case though, the wait is purely a hindrance. There is no need at all to zone to the different wards and search through several different retainers to find the lowest price for an item.

    What are some advantages you see to keeping the wards as they are, Kaedan? How would keeping the zoning in / out and searching different retainers individually be better than searching for x item by visiting a main source like an NPC tied to all retainers?

    I honestly just cant see how making the system faster and easier to use would make it worse in this case >.>


    You dont have to search for the price, it tells you before you even enter the wards, who is selling what, and at what price. the npcs that have the item have a star, and thier dot is pink on the screen.
    You also dont have to leave the ward your in to do another search, chances are, if your looking for a similar item, its also somewhere in the same ward you are in, since similar items are generally grouped together.

    An instant buying system is convienent, but it has no potential for growth. Market wards do. Anyhow as i ve said multiple times, MW is better than ffxi AH, if they had market wards like this in ffxi, most people wouldnt use the AH, because its more expensive and there is a risk if your item isnt sold of losing the tax money. The only problem with bazaars was lack of search, they basically solved that. In fact last i saw, bazaar was overtaking AH for many items.

    you dont see the value of Market wards because you are primarily a warrior/adventurer people with merchantile dreams and desires to play the market game have more possibilities and options with a market ward.

    possibilities include
    More retainer customization
    advertising added
    possible addition of Player shops
    new and different market zones, (imagine a beach zone marketward)
    new systems for setting up meetings (perhaps a bulletin board in your shop/retainer/counter saying a player will be around from this time to this time to do crafting requests, or repairs.

    The market system right now, isnt that crazy, but it has the potential to be a powerful and immerssive system for economy, community, and a different type of advancement. Meanwhile AH is just AH, its basically the limit of what it can do.
    (0)

  8. #68
    Player

    Join Date
    Apr 2011
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    Delete market wards, copy + paste the FFXI AH system.
    (3)

  9. #69
    Player
    RinL's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    92
    Character
    Rin Luc
    World
    Cactuar
    Main Class
    Carpenter Lv 50
    You dont have to search for the price, it tells you before you even enter the wards, who is selling what, and at what price. the npcs that have the item have a star, and thier dot is pink on the screen.
    You also dont have to leave the ward your in to do another search, chances are, if your looking for a similar item, its also somewhere in the same ward you are in, since similar items are generally grouped together.
    So, id like to explain in detail what I meant in my earlier post.

    Say you are searching for fire crystals to get some crafting done. You search the market wards and see that 'x ward' has several of those crystals for sale, at several different prices. To get the best deal you then have to zone into the ward and search each retainer individually to find out which ones are selling at the lowest price.

    You then make your purchase from there and head back to the search page to see if any other wards have crystals in the range you are shopping for and repeat the process.

    Why on Earth would you want to do this when you could just use a 'central source' tied to all retainers to make your purchases with?

    Also, I am not supporting a 'blind bid' system that hear is similar to what FF11 used. I support having a page showing how many of x item are up, and what their buyout prices are set to. You make your purchases from there.

    An instant buying system is convienent, but it has no potential for growth. Market wards do.
    I am sorry, but I'm not sure what you mean here. Any type of economic system will grow and shrink depending on what supplies are available at the time. The easier and more accessible you make a system, the more people will make use of it.

    you dont see the value of Market wards because you are primarily a warrior/adventurer people with merchantile dreams and desires to play the market game have more possibilities and options with a market ward.

    possibilities include
    More retainer customization
    advertising added
    possible addition of Player shops
    new and different market zones, (imagine a beach zone marketward)
    new systems for setting up meetings (perhaps a bulletin board in your shop/retainer/counter saying a player will be around from this time to this time to do crafting requests, or repairs.

    The market system right now, isnt that crazy, but it has the potential to be a powerful and immerssive system for economy, community, and a different type of advancement. Meanwhile AH is just AH, its basically the limit of what it can do.
    This is also something I disagree with. I see the value of market wards and an auction system as much as the next guy, making money is generally something I love to do in other games. In this case though, its a hassle to actually use the system that has been set in place.

    Just so I am making myself clear, see post #66 on this thread to see what I think would be a good fix for this situation and let me know what you think
    (0)

  10. #70
    Player
    Delsus's Avatar
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    Mar 2011
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    Ul'dah, where else?
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    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Eskeran View Post
    Delete market wards, copy + paste the FFXI AH system.
    FFXI's AH was tedious, if you wanted a good deal you could be there for 30 mins bidding on one item, and lets not forget when you look at price history, it says the last price of somthing is 10k, you bid 10k, rejected, you bid 11k, rejected, you bid 15k rejected, etc etc, until you decide at say 50k that its way too expencive and decide against buying it.

    Then you go back the next day to go through the same steps
    (0)

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