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Thread: New Classes

  1. #31
    Player
    Nephera's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Dancer! summoner! mediator! geomancer! calculator! ok maybe not calculator.
    (0)

  2. #32
    Player

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    Mar 2011
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    Ul'dah
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    10
    I'd wanna see something like a rogue/thief/assassin class. As for what I can assume we'll definately get eventually I'm looking forward to the musketeer.
    (0)

  3. #33
    Player
    Malakhim's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    At the very least, I'd hope they would keep the classical naming style they've been using thus far, as it in my opinion it adds layer of sophistication as well as the image that these classes are actual professions.

    I'd personally like to see the introduction of Musketeer, Fencer, and some sort of Assassin-type class as well. More DoM classes such as Arcanist, Mystic, and some sort of Evoker class would be nice changes of pace as well.
    (1)

  4. #34
    Player
    Kaliska's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    99
    Character
    Kaliska Rhele
    World
    Cerberus
    Main Class
    Scholar Lv 80
    I would love to some pet classes added, I do miss Carbie and Carrie. Also, some more mage classes would nice.
    (0)
    You can't find happiness until you know sadness and you can't have true laughter until you know the taste of your own tears.

  5. #35
    Player
    Lilith's Avatar
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    Mar 2011
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    102
    Character
    Lilith Higoshi
    World
    Sargatanas
    Main Class
    Archer Lv 50
    - Dragoon: Might be as an advancement class from lnc. Dragon grows with rnk.
    - Summoner
    - Musketeer
    - Chocobo breeder/herder
    - more (defined) mage classes
    (0)

  6. #36
    Player

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    Mar 2011
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    Kashuan [ limsa ]
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    11
    itd be SO COOL if they added these ADVANCED JOBS as say a specialty class that one unlocks at R50 since by the time they implement everyone whose stuck with ff would have reached that goal lol.
    (0)

  7. #37
    Player
    Cairdeas's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    I think a lot of you are thinking of classes as individual jobs from XI and that isn't really the case.


    Classes are a bunch of jobs compressed into one tree.

    A Conjurer is both a White Mage and a Black Mage or can specialize.

    Thats why I've always supported a Job Title System ontop of the Class System.

    Equip the White Mage job title to your Conjurer and any White Magic based skills you equip give you a bonus to stats to equip them while non-white mage abilities give no bonuses. Then have the job title augment the secondary ability that the class learns turning it into a makeshift 2hr/ohshitbutton like from XI.
    (0)

  8. #38
    Player
    AngryNixon's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    635
    Character
    Angry Nixon
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Accountant?

    something like:

    The Accountant uses File Tax Return on Dodore
    Dodore uses Possible Audit
    The Accountant parries the Possible Audit
    Dodore takes 10,000 damage
    The Accountant successfully Files Tax Return
    The Accountant gains Refund

    See... Now doesn't that sound exciting?
    (2)

  9. #39
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    That sounds like the guys asking for Politician as a class in The Old Republic.
    (0)

  10. #40
    Player

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    Mar 2011
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    I think it'd be neat to get a buff class like Arcanist supposedly was that had a mini-game involved with buffing. We already have little game things associated with DoH, it would be great if they transferred into combat too.
    Bard could apply this, for example a small set of strings could appear on the screen and you simply have to hit the right one at the right time over the course of the casting (would have to be fairly slow-paced) purely to make things more interesting.
    I loved bard back in Aht Urghan merit parties for the fast pace and the fact you essentically decided if the party did well, but something like a mini-game would be great for making those tasks more fun.

    I think this could be applied to all classes though to be honest, special moves that acted like the limit breaks of old where you time button presses to get more strikes. It would have to be client-side to avoid lag, but i dont think that would be too big a problem although I wonder how exploitable it would be.
    (0)

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