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Thread: New Classes

  1. #51
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    To do anything they would need to toss out the current armory system.. Seeing how anything that uses a "1 handed blade" is a gladiator... there goes your thiefs and ninjas. But maybe thats just because i don't like the current system at all.

    I just want to see unique classes, not bastardized hybrids. Though dragoon does need a wyvern. That is missing.

    I'd like to see a clear cut:
    Warrior
    Dark Knight
    Theif
    Paladin
    Ninja
    Ranger
    Beastmaster
    Dragoon
    Monk
    Samurai
    Black mage
    White mage
    Red mage
    Blue mage
    Summoner

    Maybe some new DoH classes, have a "trapper" that can use traps on beasts to get items as opposed to fight... or catch them to sell to beast masters...

    There are lots of possibilities... once the bastardized armory system goes away... far far away
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  2. #52
    Player
    Shiro-Koizumi's Avatar
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    Mar 2011
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    114
    Character
    A'lsiel Tia
    World
    Gilgamesh
    Main Class
    Gladiator Lv 63
    I'd like Pally back >: i miss it tons badass white armor, i think it'd be cool if Paladin got some attack holy magic.. like a holy version of a Hadoken or burning finger XD the power to smite foes >3
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  3. #53
    Player
    Kallera's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Umo View Post
    Pets, definetely...
    There are mobs: bring Beastmaster.
    There are automatons: bring Puppetmaster.
    There are primals: bring Summoner.

    A blue mage type would be fine for me aswell^^
    Primals seem more of the stuff of the bad guys/bosses, than summons(Though I guess you could say that of every summon ever....) I'd be fine if they don't add in avatars for summons, but instead used spirits, and expanded on it more than XI, where they were nigh useless.
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  4. #54
    Player
    Amas's Avatar
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    Mar 2011
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    123
    Character
    Amas Naya
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I hope for a few things.

    1) No pet classes. Ever.

    MMO pet AI is always terrible, and unless they have a gimmick (e.g. Summoner's hateless BPs in FFXI) they are inevitably underpowered and in low demand. Balance says that the main class can't be as strong as a regular DD or else the joke of a pet will put them over the top and make them overpowered. But then they're balanced weaker and the utterly useless pet AI comes into play and they're still too weak.

    I'm sure someone will jump in here with a loud, shouting defense of pet classes, but let's just save your breath. And just as a note - I quit about when the first cap raise happened, so I'm pretty much just concerned with 2004 through the end of the 75 cap. And yes, I hear Abyssea is pretty cool, but all the cool people worth playing with long since quit or were banned. Anyway...
    -DRG: not really a pet class in FFXI. Balanced pretty much like any other DD. Wyvern made up for lack of innate damage buffs.
    -SMN: Gimp WHM in XP parties. Used when hate control is more of a concern than raw damage output. If played exceptionally well, can be a decent hybrid between healer, buffer, and DD, but odds are even if you think you're one of the people who played it exceptionally well, you're wrong. And no, I don't care about soloing bombs for XP. No one, ever, in the history of FFXI said "man, we need more damage faster, let's invite a SMN" except on old school kited Kirins back in 2004.
    -BST: lolBST. I had a lot of friends who were BSTs in FFXI, and once SE started buffing jug pets, they could compare to an average or slightly above average AH WAR in most any regime... if they were completely pimped out with the best gear available (e.g. Dusk +1). If the WAR had the same gear as the BST? lolBST. Most of my BST friends were intellectually honest enough to admit that they found the class tremendously fun, and solo'd very well, but in any multiplayer aspect of a multiplayer game, they were underpowered and a crappy choice over any real DD.
    -PUP: lolPUP. I guess they weren't a total miserable waste of space if they had full Usukane and Stringing Pummel.

    2) Balance the current classes before adding new ones. And if new classes are to be added, revamp the system so they are advanced classes based off current classes.

    3) Lock down Dual Wield if it's ever added. Either a GLA-only trait to offset their pokey melee damage (WS damage isn't terrible, but if a GLA isn't tanking, they're not a big contributor right now. Or as a "dual sword" or "dual katana" weapon that officially only occupies the main slot, the same way a PUG's knuckles do.

    4) Fewer, more distinct classes is preferable to a bunch of generic ones. Allow existing classes to specialize, and introduce new weapons for those specialties, while still keeping the number of overall classes low. Balance is paramount, and 4 or 5 identical DDs just means 4 or 5 people fighting to fill the same party slot. Right now there's a tank, a piercing DD, a blunt DD, a slashing DD, a ranged DD. That's plenty. Let those classes grow and specialize, and be the starting point for anything new that's added. And make sure the balance stays. There should never be a lolDRG, a lolBST, etc. Every job should be useful and in demand, and the easiest way to do that is not add 20+ battle jobs, especially right away.

    Edit: So I guess given that framework, what would I like to see?

    Samurai as an evolution of Marauder (how the lore on that would work... I don't know).

    Ninja implemented somehow, but please not the same weird concept of an enfeebling DD with strong ranged attacks (and prohibitively expensive or unobtainable ammo). Maybe as an evolution of PUG?

    A situation that lets CNJ nuke rather than be a curebot, or a specialization off CNJ a la BLM where they can nuke more efficiently and be a real alternative to a melee DD.

    More pimp hats. Doesn't have to be RDM (no pigeonholing with MP regen please), but all MMOs need more pimp hats.
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    Last edited by Amas; 03-09-2011 at 12:05 AM.
    "There are two things which are infinite: the universe and human stupidity; and I'm not sure about the universe." ~Albert Einstein

  5. #55
    Player
    RisaCooper's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
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    Character
    Risa Cooper
    World
    Sargatanas
    Main Class
    Rogue Lv 58
    I really want to see a lot of the classes that where on that list,



    As well as Classes like Dragoon complete with dragon, with dragoon if you guys add it, I'd like a lot more options with the dragon

    Dragon Type
    In XIV there are wingless dragons and winged dragons. Being able to pick your dragon from one of those two or more.

    Personalization
    Personalize your dragon, with what the wings look like or the color and if they would have spots stripes or something else.

    Dragon Armor.
    Armor you can have for your dragon partner. Crafters could make for your dragon and you could get better armor as you and ur dragon rank up.

    Size
    Based on what type of dragon you picked, the dragon increases and size as you rank up. Maybe look more badass as you lvl as well.

    More When I think of it....
    (0)
    ~~ sAnItY iS oVeRaTeD... ~~

  6. #56
    Player
    Abnar's Avatar
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    Mar 2011
    Posts
    246
    Character
    Abnar Nebur
    World
    Excalibur
    Main Class
    Archer Lv 50
    I think yes they can add job, but they can also redefine job. Ex.: I want my archer like ranger in FFXI
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  7. #57
    Player
    Laughlyn's Avatar
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    Mar 2011
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    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    Some of my suggestions (from my Wanted list), just for fun ofc.

    Classes: 】
    -----------------------------------------------
    Beastmaster (Also option to rename Pets, Equip pet with some gear, Collar etc, Abilitys)
    Assassin / Thief / Ninja
    Summoner
    Angel / Demon Class (with wings, possibly ability to fly/hover for limited time,)
    Bluemage / Mimic (Type, that can use monsters spells)
    Samuraj
    Dark Knight
    Enchanter - Craftclass - Ability to enchant items / Gear / Weapons & Tools. (Craftclass, capture enchants via "Soulplates" maybe, then include those to craft. Boosts stats, Add dots, HP / MP steal / Auto-Regen, etc)
    Florist - Gather Class. (Gather floral, Seeds, etc to Grow in flower pots wich yields items) Much like in FFXI. (So ya we could use Mooghouse for that, or storage facility) - Lamest name ever i know lol.
    Treasure Hunter - Gatherer Class (Main Tool: Key & Offhand: Shovel.)
    - Instead of using chocobo for digging, why not give a class a Shovel to dig for treasures, and maybe use key's to unlock chest (like FFXI treasure chests that spawns randomly in caves etc)
    - Now, i used to be "THF" in FFXI & loved it so im no big fan of this last idea thou.

    ???? - Anything with a Whip! (no, not a Vampire killer class...lol) something more naughty!
    (0)
    Last edited by Laughlyn; 03-09-2011 at 12:25 AM. Reason: Crazy mega super duper typo lol

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  8. #58
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    Mar 2011
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    Samurai FTW
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  9. #59
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    Mar 2011
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    Limsa Lominsa
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    377
    Quote Originally Posted by RisaCooper View Post
    I really want to see a lot of the classes that where on that list,



    As well as Classes like Dragoon complete with dragon, with dragoon if you guys add it, I'd like a lot more options with the dragon

    Dragon Type
    In XIV there are wingless dragons and winged dragons. Being able to pick your dragon from one of those two or more.

    Personalization
    Personalize your dragon, with what the wings look like or the color and if they would have spots stripes or something else.

    Dragon Armor.
    Armor you can have for your dragon partner. Crafters could make for your dragon and you could get better armor as you and ur dragon rank up.

    Size
    Based on what type of dragon you picked, the dragon increases and size as you rank up. Maybe look more badass as you lvl as well.

    More When I think of it....
    Would be cool to actually be able to unlock and level up multiple dragons and decide which one you want to play with depending on the situation...

    edit: but you can only do that when both your Dragoon and Beastmaster are at R50
    (0)
    Last edited by northernsky; 03-09-2011 at 12:27 AM.

  10. #60
    Player
    Natabant's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    275
    Character
    Natsu Seibold
    World
    Excalibur
    Main Class
    Bard Lv 60
    am i the only one who wants to see Viking added? dual-wielding axes would be awsome lol
    (0)

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