
Originally Posted by
Ava
I don't like people trying to force the community to conform to their opinion of a fundamental game system that only the devs have the proper definition to. You might be right, you might not be. I don't care. But speculation is, in my opinion, one of the few things keeping this game alive. Embrace the different ideas people have.
Personally, I wish they'd get rid of wards entirely, turn retainers into stationary storage facilities, and give us an Auction House. Clearly you're not open to this idea, but who are you to tell me I should think otherwise?
The "classes" or "jobs" or whatevertheheckyouwanttocallthem are obviously tied directly to specific weapon types, which correlates with your opinion; however, the early datamined extended job list also correlated with that idea. Which kind of leans towards "jobs" never existing in the first place. It has always been what you call "classes". Arcanist being a "user of Arcanima", a Mystic being a "user of Mysticism", a Bard being a "user of Music", etc.
SE only mentioned the term jobs at all in the recent letter, and nobody knows what they're going to be, including you.