The backlasg from having the surplus system probably wouldn't be that extreme if classes in general had something interesting or unique to offer, rather than being so close to the same template.
The backlasg from having the surplus system probably wouldn't be that extreme if classes in general had something interesting or unique to offer, rather than being so close to the same template.
Seriously, how hard was it to get to 50 in FFXI?I completely agree with this. People complain about surplus all the time but at this rate I will be level 50 by the end of next week and really have not much else to do other than level another class, and I really only play a few hours in the morning and a few at night. The rest of the time I am doing schoolwork afking in uldah waiting for someone to repair my armor. The fact I can level so quickly completely takes the accomplishment out of leveling. I remember in ffxi when you got your next level it felt like an accomplishment but here I can just form an sp party for a few hours and get 100k sp+ and with leves its even worse. 8 people with dunesfolk, all cracked up and reveries? 300k over the course of 2 hours. It makes leveling feel like a joke.
Not having anything else to do than leveling another class when you cap one is something I could agree with, but it is a totally different problem that they are addressing at the moment.
Ever since I hit surplus the first time, I've seen it like a badge of honor. It tells me that I'm ranking up faster than SE intended.
Didn't you all used to cry and cry about surplus, and now you are asking for rank 5 surplus?? Make up your mind people :\
I did 30-37 in a 24 hour period.... Yea... OP.... Work on your grind game...27-37? in one week? That's not too fast. Sure, it's fast, but the pace you are ranking is just slow enough where you are hitting your soft surplus resets throughout the week. There are two soft resets that lower your rank two levels. So, it might seem like you can't get past rank 4 for that reason.
R40-50 in one week is too fast. 27-37 pshhh. Grind harder man.
Well, it has been over a month, and I decided to go ahead and bump this thread to update my status on achieving a higher surplus level. I still believe that leveling is too easy with not enough feeling of accomplishment. Now that I am out of school for the summer I started on a job I havent leveled yet with a few friends and we staticked to level 43 in one week. During this one week period my archer never hit higher than level 4 surplus, I did the math, and compared this with a level 43 last night who wasn't in surplus during our leve party. How is it I can get 7 levels away from cap in one week?
With the statements they have made about advanced jobs possibly keeping the same levels as the jobs that you need for a prerequisite it has me worried that the game will run out of content and things to do way too quickly for many people. If they keep the jobs that way, its only a matter of time before just about every player who plays the game more than casually will have every job at 50 considering there has been no mention of a level cap increase in any of the letters from the producer.
I think it would be a wiser decision for the levels to reset for the advanced jobs to keep people busy, leveling is easy as it is and I would like something to do other than level an alt 3 months from now because it is a huge waste of time to focus on more than one character in a game where you can select multiple jobs and play any role.
Last edited by Req; 06-03-2011 at 04:14 AM.
I feel the same way Req but imo i think that 50 isnt 'really' cap, when they raise the cap it should be obscene amounts of sp to grind out so then everyone that complained about surplus will realize, oh but wait theres still an sp curve time to go whine some more.
Seriously though it should bother us that 50% of the population will be capped in every class within a year.
Credit for the Elezen artwork goes to Naerko: http://naerko.deviantart.com/
I think we should institute a community rule to type in italics for sarcasm, because it obviously is very missed by some.
The Jobs are not "Advanced Classes" they are just titles that force specific paths of skills and traits for your character.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
just admit you want to have all your 50s and then slam the door on casuals
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.