Bad news for you: surplus will get rid along with the combat+endgame dungeon patch.
Funny how an unpopular feature is now a necessity just before they remove it


Bad news for you: surplus will get rid along with the combat+endgame dungeon patch.
Funny how an unpopular feature is now a necessity just before they remove it
Last edited by yukikaze_yanagi; 04-25-2011 at 09:47 PM.



Someday FFXIV will finally make the shift from guildleves being the main source of SP to field monsters and dungeon monsters.
They already said they are removing surplus and that is a really good thing IMO but atleast we got content coming out soon.

I thought the general thought was to have this feature removed.. and now you want it fixed to kick in earlier than it does now..? oO
Oh and it's "kai-neh", not "kain".. and it is feminine.. u.u
I have to say since the addition of the party bonus back into SP gain, I have been at a loss as to why anyone would complain about surplus. If you do fail parties you can easy earn 50k SP per broken water run. Even at high fatigue that is not denting you much. I doubt they will but I do feel fail parties should be nerfed by SE. With so little end game content, in my opinion there is no need for a player to make r50 in a month.


Well, it has been over a month, and I decided to go ahead and bump this thread to update my status on achieving a higher surplus level. I still believe that leveling is too easy with not enough feeling of accomplishment. Now that I am out of school for the summer I started on a job I havent leveled yet with a few friends and we staticked to level 43 in one week. During this one week period my archer never hit higher than level 4 surplus, I did the math, and compared this with a level 43 last night who wasn't in surplus during our leve party. How is it I can get 7 levels away from cap in one week?
With the statements they have made about advanced jobs possibly keeping the same levels as the jobs that you need for a prerequisite it has me worried that the game will run out of content and things to do way too quickly for many people. If they keep the jobs that way, its only a matter of time before just about every player who plays the game more than casually will have every job at 50 considering there has been no mention of a level cap increase in any of the letters from the producer.
I think it would be a wiser decision for the levels to reset for the advanced jobs to keep people busy, leveling is easy as it is and I would like something to do other than level an alt 3 months from now because it is a huge waste of time to focus on more than one character in a game where you can select multiple jobs and play any role.
Last edited by Req; 06-03-2011 at 04:14 AM.
Guildleves are pretty imbalanced on both ends of the leveling department right now.... soloing leves is useless for EXP, and partying for leves can net way too damn much EXP (especially if you are actively "saving" them)


wow really complaining about not hitting max surplus o.o i wonder what be next
all joking aside surplus be gone in few months so forget about it lol
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