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Thread: Holding Threat

  1. #11
    Player
    charley's Avatar
    Join Date
    May 2011
    Location
    limsa lominsa
    Posts
    45
    Character
    Ultimax Asura
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Smashcore View Post
    If you made to the endgame as a tank and made it through all the other dungeons with little problem then it probably isn't all you. DPS and healer need to learn to control hate just as much as you. There are very clear indicators to the left of the screen indicating your level of hate. The icons go: Red, orange, yellow, green. Red means YOU have hate. Orange means your about to get hate. Yellow means you picked up a little hate. And green means you have no hate. Those are important things to be aware of and everyone should be adjusting their tactics accordingly to their role.
    your 100% RIGHT, + now most party are random and tank need to adjust quick , because alot of random party make more mistake and make hate control harder
    (0)

  2. #12
    Player
    Runalong's Avatar
    Join Date
    Aug 2013
    Posts
    79
    Character
    Tilpax Morpax
    World
    Phoenix
    Main Class
    Pugilist Lv 50
    In my experience if DPS don't want to follow markings or give you time to get threat then that's their problem not yours. Just make sure you're got enough threat on the mob so that when the dps tanking it dies it doesn't go for the healer.

    Hopefully SE will implement a blacklisting system so you don't end up being grouped with undesirables in future.
    (0)
    Last edited by Runalong; 09-09-2013 at 01:58 AM.

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