Best resolve is to have all "trash mobs" just that - worth garbage EXP.

If you kill a chain of 1,000 Mobs worth 10 EXP each - you just wasted your time, now didn't you?

The issue isn't so much how it's being handled, it's the fact it's not being handled. If they made a FATE arena where all you had to do was survive for 20 minutes- it would be different. But that's not how any of these FATEs are currently designed, thus the Chain Combo + EXP mob chain being "normal" is the problem.

Set the exp to 10 and watch the exploitation stop in it's tracks.


I know of 1 person on my server who abused DD so much - they are 50'd in all Battle Classes.
This would be alright if it were say, 6 months into the game.. but 1month and some change? at this rate the quit rate of being 'bored due to lack of new content' will be massive