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  1. #11
    Player
    CrimsonJenn's Avatar
    Join Date
    Sep 2013
    Posts
    52
    Character
    Seiryn Trueheart
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    On another note, rather than huddle around this single fate why don't we just ask for a grinding based fate type? Same objective to kill as many monsters as possible for higher exp chains but have it actually be the goal and objective, use something like the gathering evaluations to determine the bonus acquired in the allotted time limit. I think it would be an interesting concept and a different approach. It would essentially end the harassment on both ends that this bottlenecking of gameplay styles creates.
    (2)
    Last edited by CrimsonJenn; 10-04-2013 at 05:37 AM.