Quote Originally Posted by Tuskai View Post
And yet why do I see Paladins consistently opening pulls with Provoke instead of Shield Lob, level 40 white quality spears in Garuda Hard Mode even though its the biggest damage race boss in the game and watching an entire party wipe because a Paladin missed a stun on Ifrit's eruption and the rest of the party just didn't feel like dodging the second and third explosions even though they're incredibly slow?
You assume any of this is due to FATE leveling. Confirmation bias is a bad thing.

I'm also not surprised that the link to the developer calling this an exploit never materialized. That would be because it doesn't exist.