i seem to be ruining it alot for people it seems, dunno why they get so mad, but it is exploitation of the fate it shouldnt be the way it is

i seem to be ruining it alot for people it seems, dunno why they get so mad, but it is exploitation of the fate it shouldnt be the way it is

Its quite amusing you think you are doing some justice when in fact you are no better then the people who troll or yell at others in runs but what ever makes you feel high and mighty
Square will probably only do something once they realize they are losing alot customers since they seem to only care about the money they make and for now people only want to FATE/endgame spam.
I basically just do FATEs for the seals and occasionally XP so I'm a FATE noob. I did Dark Devices Sunday and noticed the first phase took ridiculously long. I wasn't in a FATE party and made very poor progress because I only got kills when I targeted enemies first using flash. So I had no intentions or benefits of using the exploit to farm mobs. With that said, does this exploit only happen when the boss spawns at the final FATE stage or can the earlier stages be prolonged by focusing on the mobs?

As far as i know, people only generally use the first phase for farming.
Thanks I wasn't sure. After reading more closely through this thread, I see you have to kill lambs for the main objective. I'm also on PS3 and might have not been able to see the lambs because everything is crowded at this FATE and I only see about 30 players/NPCs at a time.
As for the topic.
I feel this is similar to the AK speed runs because people are in disagreement on how they want to complete the task. If AK speed runs were really an exploit, they would have been designed differently before launch. The real problem was AK speed runners were being rude and obnoxious to first-timers that want to run the entire dungeon and not be rushed. There was even a thread supporting the implementation of an anti-speed run mechanism that had arguments for both sides. SE implemented that mechanism and there are less arguments between speed runners and first-timers now in AK.
With DD, SE hasn't publicly told us that this is an exploit and if they thought it was one then it wouldn't have been designed this way from launch all the way up to today. The problem is there are people that want to do the FATE as fast as possible and there are others that want to grind the first phase. People are being blacklisted and reported on both sides of this. People are being rude and obnoxious to people in-game like what happened in AK.
TL;DR The serious problem here is people are harassing each other on both sides of this DD "exploit". If they fixed AK because of harassment issues, they should fix DD too.


Thats because the first phase is the only one that can be farmed.
I don't see the big deal. Isn't that FATE exactly what the "FATE nerfers" want people to do? One of the options people push is to have monsters give more exp and having chain farming be a thing. Well, look, here is chain farming at its finest.
So...whats wrong with it?

Personally, I don't want fates nerfed. I want them to be the "dynamic content" they claim to be. There's nothing dynamic about standing in a single spot and pressing your aoe button repeatedly and reaping the rewards or following around a hoard of players to a fate that ends in under a minute - there's no danger - there's no thrill. Its repetitive, boring, rehashed MMO content - but it has the potential to be better. And chain farming is an idea some could get behind, but not at the expense and abuse of other content like FATES. The thrill that many people find during chain farming is the timer and the finding of the monster in time to keep the chain going. Having the monsters handed to you on a silver platter and having them have below normal monster statistics while still reaping the full benefit is what is wrong with it.
Here is an interesting article that popped up in the forums recently for those who haven't seen it: http://forum.square-enix.com/ffxiv/threads/96418-This...
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