chaining mobs for xp is not an intended part of the use of fates, HOWEVER the developers have stated they currently have no plans to change this.
chaining mobs for xp is not an intended part of the use of fates, HOWEVER the developers have stated they currently have no plans to change this.
This isn't an exploit for 2 reasons
1: Monsters continually spawn, and never stop. This is by design of the fate.
2: The fate gives you a certain amount of time to complete it. You have a choice of when you can complete it. This, again.. by design.
If they didn't intend it to be this way, monsters would stop spawning, and you'd have less time to do the fate. Or a combo of both. Get over it. Im not even 50 DOW/DOM, but i saw people doing it while leveling MIN.
I really do not see how it a exploit since. It is how it is design for that style of that fate. Also it takes a server population to coordinated it. To not finish it until there 1 min left on it. There is also like 10+ other fates. You can do the same thing with. I think people need calm down on the fact we can get to lv50 in decent amount of time. This will now allow them to just concentrate on all new content to be lv50+ content. They will not need 2 go back years from now to nerf them. If and when they increase the level cap past lv50 they can make the exp gain and stuff for that content hard as heck. Were it takes 6mnths to one year to get five more levels.
Yeah.. if the developers of the game called it an exploit you'd have no need to post it here because OBVIOUSLY the developers know its an exploit and are going to fix it. Lol.

There's no proof because i have no desire to derail this into a petty argument, instead i only seek to improve fates in general. I'm taking the high road because i want to see improvement not bicker over who has the bigger opinion. Let's take a look at the aspects of how the design of these fates are being abused shall we? Groups of players are sitting on top of specific locations where low health - full exp - endlessly spawning monsters magically appear for limitless chain bonuses. Is this all you want out of the fate system? Honestly? I personally would like at the very least meaning given to the spawning monsters for the fate design rather than just being abused as a lazy leveling tool. Might as well just create another abyssea, its serving at about the same function just in a lower dose. Fate rewards should be upon the completion in a timely manner and should be far more rewarding for bigger story driven fate types like this one.

Cute, I honestly don't care - you keep posting here just keeps this a hot topic and gets it attention. I don't actually have any "agenda". I don't care if its removed or stays, but i would like to see improvement in the fate system in general. Developers develop content based on data and if the data shows that the majority follow a specific event or trait that's the way development will go. If all you really want is to sit in circles spamming aoes for experience points then fine and i'll be content with the developers decisions either way.
Last edited by CrimsonJenn; 09-22-2013 at 06:51 AM.

I tried this FATE. It's so awfully boring. And the exp gain from it is not that great to the point where it can be easily abused. To get the max exp for this FATE, you need to be 49 or 50 pretty much. Meaning there's not really all that much left to do at this point so even if you grind it, it doesn't do much.
I'm a crafter Jim, not a Warrior! I don't want to fight as a Warrior just to be able to craft!

Not true; at LV46 I did this FATE and gained a whopping 130k exp. once the chain was complete (yes, it was abused as mentioned above)I tried this FATE. It's so awfully boring. And the exp gain from it is not that great to the point where it can be easily abused. To get the max exp for this FATE, you need to be 49 or 50 pretty much. Meaning there's not really all that much left to do at this point so even if you grind it, it doesn't do much.
remember, the FATE is labelled LV49 or so.
so if you get 130k exp. every, what, 45mins, it's way too easy exp.
Dawn Solaria, LV50 Black Mage
Company LeaderOfficer of [AC] Aetherized Crystal (http://aetherizedcrystal.eu) on Phoenix EU

From: The People Against the Wussification of Eorzea
Folks...
When a game breaking/exploit is found. SE fixes it relatively quickly(Titan hydra dhorme chimera, AK ect). This has been going on for WEEKS.... many post, lots of QQing. Nothing is done. why? Because its working as intended or they do not care.
Another discussion/tread as much as it makes you feel better wont change the developers mind
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