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  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064

    Please Change Guild Leves...

    Change them from a bore fest time sink to something fun and it can take up all 30 minutes of a leve for all I care but don't make me run around obstacles (which is what these maps were built to be) and artificial time sinks to get to the mobs I need to kill only to kill it in 1 minute and warp back to camp.

    And please, and I know many of you guys agree with me, hit the thumbs up button so this thread gets some attention and reply as to how you think they can be better. And just to explain why I'm venting now at this very moment, its because I just did the leve "Sweet Vengeance" for the millionth and a half time and those of who who have done it can see the stupid unnecessary time sink that is built into a quest like that (and others like it) where it is just no fun at all.
    (30)

  2. #2
    Player
    JayvirDeforte's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Jayvir Deforte
    World
    Cactuar
    Main Class
    Marauder Lv 50
    The only change I want is to see the leves disappear whenever you fail, abandon, or succeed. I hate that people abandon the leves just before completing
    (12)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    That's it? so everyone else actually finds guildleves fun? so much for this gaming having any future then.
    (1)

  4. #4
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Mack View Post
    That's it? so everyone else actually finds guildleves fun? so much for this gaming having any future then.
    I enjoy leves. The ones I don't enjoy, I don't do.

    Edit:

    I could stand for more variety, though, so the ones I don't like don't taunt me regularly. I mean we've been doing the same leves (basically) since September. That's 8 months for anyone not counting. I could use about double the amount of available leves.

    I could also use leves that all give roughly the same amount of SP so there's no need to fail the good ones to hold on to them. They'd all be "good ones."
    (0)
    Last edited by Shai; 05-05-2011 at 07:30 AM.

  5. #5
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by JayvirDeforte View Post
    The only change I want is to see the leves disappear whenever you fail, abandon, or succeed. I hate that people abandon the leves just before completing
    I agree with this 100%. It's caused destruction to the game on top of shooting people up the ranks ridiculously fast.
    (0)
    Last edited by Vackashken; 05-05-2011 at 02:15 AM.

  6. #6
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by JayvirDeforte View Post
    The only change I want is to see the leves disappear whenever you fail, abandon, or succeed. I hate that people abandon the leves just before completing
    The point in failing is once you have all your spell that you got from marks and you rich and don't mind losing money. You fail the leves and you pretty much can get 1-50 less the time it take then not failing.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  7. #7
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Zenaku View Post
    The point in failing is once you have all your spell that you got from marks and you rich and don't mind losing money. You fail the leves and you pretty much can get 1-50 less the time it take then not failing.
    i see you have us figured out as this is the only reason to fail a leve..........

    truth is alot of people get in a static that has very little time to do all of their leves during the week so we intentionally fail them so we can all link a leve and run that leve once or twice instead of 7-8 times.

    look at it this way 8 leves x 8 people in party = 64 individual runs. average leve is round 10 minutes you are looking at 640 minutes every 36 hours to do leves for a person with just a few hours to do them. that's almost 11hours worth of leves for an 8 person group with 2-3 hours to do them in.

    by failing you get 8 x 8 = 64 and by leve linking you cut that down to 16 runs of leves. using the same math 16 leves x the same 10 minutes i gave you earlier(some are shorter, but some are longer) that's 160 minutes and everyone has all of their leves done in less than 3 hours.
    (0)


    http://crystalknights.guildwork.com/

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    i dont mind them at all
    and your just gonna argue with anyone who posts otherwise then what you stated


    also instead of all this whining to change/remove features, pushing to ADD stuff is a better idea
    (7)
    Last edited by TheVedis; 05-04-2011 at 02:57 PM.

  9. 05-04-2011 02:57 PM
    Reason
    Content was deleted by Moderator due to violation of Forum Guidelines.

  10. #10
    Player
    Radaghast's Avatar
    Join Date
    Mar 2011
    Posts
    257
    Character
    Valkyra Gratia
    World
    Excalibur
    Main Class
    Fisher Lv 33
    Quote Originally Posted by TheVedis View Post
    i dont mind them at all
    and your just gonna argue with anyone who posts otherwise then what you stated


    also instead of all this whining to change/remove features, pushing to ADD stuff is a better idea
    This. All the battle changes in the world means jack with absolutely nothing in the game to do. I don't feel or understand the need for auto attack which would break pretty much how combat functions in this game. Aside from that, all this crying that changes need to be in place before adding content is retarded. You can tweak the battle system along the way and add things to it instead of completely overhauling it. Most people are bored to tears because of nothing to do not the actual battle system.
    (2)
    Where the horsebirds at?!

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