DF needs "vote to kick". DF needs "vote to kick". DF needs "vote to kick". Maybe if I say it enough the devs will implement it and prevent this sort of thing. XDMe and my friend just queued up for Garuda hard mode. Me tank, and him healer. We got matched with some undergeared dps that were wearing a bunch of level 20-30 gear. Their damage output was so low there was no way we were going to beat it.
The game should check the average item level of all your items equipped when you queue for Garuda. I would say something around ilvl 55.
There is no excuse for using lv20-30 gear in a lv50 instance. It just makes the experience bad for everyone. People should have to at least make some effort to gear up their character and not bring the whole group down.
I'm not too keen on I-level lockouts, but this is one of those situations that necessitates it.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.