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  1. #1
    Player
    gigi_frana's Avatar
    Join Date
    Sep 2013
    Posts
    249
    Character
    Bauchelain Md
    World
    Odin
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Faction View Post
    war = an offtank doing slightly more DPS
    lol ok

    10 characters.
    (2)

  2. #2
    Player
    Awake's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    Awake Dusklight
    World
    Odin
    Main Class
    Marauder Lv 50
    WAR are viable end game as MT.The question will be if your grop will want you over a PLD.
    (1)

  3. #3
    Player
    Kuvu's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Ashigaru Gladespliter
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Awake View Post
    WAR are viable end game as MT.The question will be if your grop will want you over a PLD.
    He is correct, a war most likely will have more hp BUt they get spike dmg a lot more it seems. Pally will have lower hp and some spike but its more manageable with a pally then a war. I mean to say its easier on a healer to heal a pally over a war no matter how much hp the war has.
    (0)

  4. #4
    Player
    Arale's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    298
    Character
    Aylaine Gray
    World
    Midgardsormr
    Main Class
    White Mage Lv 80
    WAR is a great endgame MT. Beefy & puts out damage. Don't listen to that poster. Doin' it wrong.
    (2)

  5. #5
    Player
    KumaSempai's Avatar
    Join Date
    Aug 2011
    Location
    Quelque part à l'aventure...
    Posts
    266
    Character
    Kuma Griffefer
    World
    Ragnarok
    Main Class
    Lancer Lv 70
    I agree,WAR is viable for end game, all depend of the player skill, for end game with 8 players, WAR and PLD can make a great duo, PLD who is strong to manage single target, and WAR who is perfect to manage groups of adds. Two tank classes very efficient when they are well played.
    (4)

  6. #6
    Player
    Sargon's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    68
    Character
    Genhan Qato
    World
    Moogle
    Main Class
    Samurai Lv 65
    There would be an easy way to solve this debate for double tank situations :
    - give a defensive bonus (like -10% dmg) to tanks only when they are not of the same job. Would make PLD+WAR mandatory for double tank situations.

    GLA Aura : gives 10% damage reduction to WAR, MRD, GLA and PLD. Stacks with one additionnal MRD aura.
    MRD Aura : gives 10% damage reduction to WAR, MRD, GLA and PLD. Stacks with one additionnal PLD aura.

    Things need to be clear, if one guys has a shield and another don't, it will be hard to make the crowd believe that both are on par with tanking.
    (1)

  7. #7
    Player
    Griffeth's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    190
    Character
    Griffeth White
    World
    Excalibur
    Main Class
    Machinist Lv 60
    It really comes down to the group. I mean undergeared a PLD will be seen as better due to the damage reduction abilitites they have. Equal or Over geared, a Warrior will be better because they do more damage over the course of the fight. More damage = less mob uptime = faster clears. This is how it has been for raiding in pretty much every other game. At the start, use the tank that takes less damage so people learn the mechanics. After everyone is geared from the content and it is on "farm" status, use whatever clears it the fastest.
    (2)

  8. #8
    Player
    Ahlen's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Ahlen Cross
    World
    Ultros
    Main Class
    Marauder Lv 50
    I dunno I think Warrior will end up being better. If they have more DPS then they will definitely end up as the better tank. High DPS tanks matter, it means things clear faster and die faster.

    The ability to sponge damage is only 1/3 of the tank triangle. Sponge, DPS, Threat.
    (0)

  9. #9
    Player
    SantiagoDraco's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Santiago Draco
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Ahlen View Post
    I dunno I think Warrior will end up being better. If they have more DPS then they will definitely end up as the better tank. High DPS tanks matter, it means things clear faster and die faster.

    The ability to sponge damage is only 1/3 of the tank triangle. Sponge, DPS, Threat.
    Being able to take damage is pretty much 99% of the tank's job. Threat is a given. If you can't manage threat you're already obsolete. Since Wars and Pallys can both manage threat well enough it's irrelevant. DPS is also irrelevant since a war in defensive mode is so low as to be insignificant when in a good raid group.

    If you mitigate less you make encounters better, period. When healers have to worry less about healing a tank they can focus a bit better on keeping the real squishies alive
    (0)

  10. #10
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    WAR self-healing is very strong.

    If anything, I tend to get cured too much on WAR. lol
    (3)

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