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  1. #1
    Player
    mochimomo's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Mochi Flufferson
    World
    Behemoth
    Main Class
    Marauder Lv 42

    Is Warrior viable for end game contents?

    Hi there,

    I am no where near end game, just preparing for it. From a lot of posts on this section and dungeon section it seems that warrior seems to be the inferior tank in the end game, needing perfect execution from the player to match an average paladin.

    In the dungeon section the fc who cleared turn 1 and 2 of bahamut coil seems to use double paladin for all their clears. I know a few boss mechanics requires 2 tanks but why use paly/warrior when you can have 2 paladins? and obviously double warrior composition is unheard of.

    I really like warrior in the mid 30s and paladin play style seems abit boring like all the other cookie cutter mmo tanks. But if no one wants a warrior in their raid what is the point?

    Can some tanks or healers who have been thru most end game shed light on this topic please? Thank you
    (0)

  2. #2
    Player
    Faction's Avatar
    Join Date
    Aug 2013
    Posts
    118
    Character
    Faction Mal'ganis
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Viable? Yes

    Ideal? No

    If you want to be main tanking, be a paladin. Anyone who's min maxing is probably going to be using 2 paladins except if a fight comes up where having an offtank doing slightly more DPS would be useful.
    (3)

  3. #3
    Player
    Insidious's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    89
    Character
    Lynnth Stahlern
    World
    Leviathan
    Main Class
    Marauder Lv 41
    Quote Originally Posted by Faction View Post
    Viable? Yes

    Ideal? No

    If you want to be main tanking, be a paladin. Anyone who's min maxing is probably going to be using 2 paladins except if a fight comes up where having an offtank doing slightly more DPS would be useful.
    And so it begins.

    PLD ONRY. IF U WAR U BAD AND PLD IS TANK ONRY OKEY???? People can do whatever they want to do. Unless you are cutting edge and and bleeding end game, it won't matter. And even then, it probably still won't matter.
    (10)

  4. #4
    Player
    Thunderz's Avatar
    Join Date
    Sep 2012
    Posts
    421
    Character
    Thunderz Canadia
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Faction View Post
    Viable? Yes

    Ideal? No

    If you want to be main tanking, be a paladin. Anyone who's min maxing is probably going to be using 2 paladins except if a fight comes up where having an offtank doing slightly more DPS would be useful.
    lol what

    your funny
    (10)

  5. #5
    Player
    gigi_frana's Avatar
    Join Date
    Sep 2013
    Posts
    249
    Character
    Bauchelain Md
    World
    Odin
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Faction View Post
    war = an offtank doing slightly more DPS
    lol ok

    10 characters.
    (2)

  6. #6
    Player
    Awake's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    Awake Dusklight
    World
    Odin
    Main Class
    Marauder Lv 50
    WAR are viable end game as MT.The question will be if your grop will want you over a PLD.
    (1)

  7. #7
    Player
    Arale's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    298
    Character
    Aylaine Gray
    World
    Midgardsormr
    Main Class
    White Mage Lv 80
    WAR is a great endgame MT. Beefy & puts out damage. Don't listen to that poster. Doin' it wrong.
    (2)

  8. #8
    Player
    KumaSempai's Avatar
    Join Date
    Aug 2011
    Location
    Quelque part à l'aventure...
    Posts
    266
    Character
    Kuma Griffefer
    World
    Ragnarok
    Main Class
    Lancer Lv 70
    I agree,WAR is viable for end game, all depend of the player skill, for end game with 8 players, WAR and PLD can make a great duo, PLD who is strong to manage single target, and WAR who is perfect to manage groups of adds. Two tank classes very efficient when they are well played.
    (4)

  9. #9
    Player
    Sargon's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    68
    Character
    Genhan Qato
    World
    Moogle
    Main Class
    Samurai Lv 65
    There would be an easy way to solve this debate for double tank situations :
    - give a defensive bonus (like -10% dmg) to tanks only when they are not of the same job. Would make PLD+WAR mandatory for double tank situations.

    GLA Aura : gives 10% damage reduction to WAR, MRD, GLA and PLD. Stacks with one additionnal MRD aura.
    MRD Aura : gives 10% damage reduction to WAR, MRD, GLA and PLD. Stacks with one additionnal PLD aura.

    Things need to be clear, if one guys has a shield and another don't, it will be hard to make the crowd believe that both are on par with tanking.
    (1)

  10. #10
    Player
    Faction's Avatar
    Join Date
    Aug 2013
    Posts
    118
    Character
    Faction Mal'ganis
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Insidious View Post
    And so it begins.

    PLD ONRY. IF U WAR U BAD AND PLD IS TANK ONRY OKEY???? People can do whatever they want to do. Unless you are cutting edge and and bleeding end game, it won't matter. And even then, it probably still won't matter.
    Wow, you get pretty fucken' angry at being told how it is, don't you? Why are you so angry? It doesn't make sense at all. Are players supposed to pretend imbalance doesn't exist because you (theorize) that you could still 'get by' with the inferior option? Would that make your face less red?

    Quote Originally Posted by gigi_frana View Post
    lol ok

    10 characters.
    People really love to pretend that a tank outputting 10-15k more damage over the course of a 10 minute fight is significant at all, don't they? Totally worth the trade off, right? Just a ridiculous thing to even mention in a discussion about the relative strength of endgame main tanks.

    Even if it was, you do realize that if the healers need to heal less, then they can spend more time dpsing, resulting in higher group dps output, right?

    I love how everyone just loves to pretend that games they love to an irrational degree are perfectly balanced. Having an objective discussion with such people is impossible.
    (3)
    Last edited by Faction; 09-06-2013 at 08:55 PM.

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