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  1. #1
    Player
    V1V1's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Vivi Ornitierr
    World
    Siren
    Main Class
    Thaumaturge Lv 50

    suggestion: dodge zones (aoe red area's)

    i noticed in most situations that if you're right out side the zone you still get hit (foot away) another issue is iv'e heard some players stating that the zones don't appear some times.
    suggestion: make the zones more accurate and make them be shown more clearly ( not showing up)

    feel free to post your opinions
    (0)

  2. #2
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Erika Indira
    World
    Sargatanas
    Main Class
    Pugilist Lv 75
    think its lag it was 10 times worse in 1.0.
    (0)

  3. #3
    Player
    seikenflash's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    107
    Character
    Invisible Black
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    if you don't move out of the red danger zone before the cast time finishes for the mobs special attack you will get hit, regardless of how far away you run. you have to pay attention to the cast timer if you are trying to get a move out before the special executes
    (1)

  4. #4
    Player
    Sneakaboo's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Nishka Ciel
    World
    Omega
    Main Class
    Conjurer Lv 50
    Also keep in mind the game is server side which means that if you run out of a red zone 0.5 to 1 second before the cast finishes you probably get hit.
    Combination of your own latency and the server making checks where you are.
    If the check happened it doesn't matter if you got out.
    (1)