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  1. #11
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    I said this in another thread, but probably more appropriate here.

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    In all fairness, SE did kind of design this poorly making only one dungeon that isn't Binding Coil of Bahamut the best access to Mythology tokens. No other dungeon gives them and the other method of getting them is a minuscule amount from primals in comparison. When you are spamming the same dungeon again and again and again non-stop, you are inevitably going to get tired of it's aspects and find the quickest way possible.

    There are better ways this could have been approached. They could of made Wanderer's Palace give mythology tokens also, or add a feature that Duty Finder picks a random lv.50 dungeon, but gives more mythology tokens as a reward. Giving variety helps things feel less tedious. WoW end game when farming valor points, has at least 3-4 dungeons to run with Random giving more if you choose it and it does help the process feel less tedious.

    Maybe it wouldn't completely resolve the issue. However, the reason exploits like these happen to begin with is because of how tedious the task is. They simply need to add variety and features to "help" prevent these things. They kind of stepped on their own foot making one dungeon (a long one when killing all mobs mind you) the go to place to get mythology tokens.

    I personally have gotten sick of the dungeon already and the game has only been out a week. I would of loved that other dungeons offered the tokens and SE has created better incentives to play a variety of dungeons end game instead of just one. To me, this is a major flaw for end game.

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    Hypothetically if you did want to prevent things like this from happening, like someone said, features like in Aurum Vale where killing the mobs is necessary to proceed is how you fix issues like this. I can't say if SE will respond to AK speed runs, but they most likely know it exists and will take these type of things into account when creating and releasing new dungeons.
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    Last edited by Velhart; 09-07-2013 at 06:01 AM.