Quote Originally Posted by Keyln View Post
Personally, I like the idea of having a little bit of hate on the entire party if someone aggros something...
This is the simplest solution if SE intent is for group to clear trash mobs, the moment someone engages the entire party goes onto the mobs aggro table, sac pulls become impossible. However, it's also the most "flipping-the-bird-at-the-players" solution, so maybe a reward incentive is better.