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  1. #11
    Player
    IndigoHawk's Avatar
    Join Date
    Aug 2013
    Posts
    276
    Character
    Yslera Ravshana
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    Other games fixed this problem by putting a required kill counter on trash mobs. So, if you skip the trash, you won't be able to go to the next area.
    (2)

  2. #12
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    they just need to add kill gates like PSO or other dungeons where you have no choice but to kill everything just to move on.
    (10)

  3. #13
    Player
    Ron_Burgundy's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Relena Peacecraft
    World
    Coeurl
    Main Class
    Weaver Lv 29
    Bump for fix it. Majority of the trash should be killed as MMORPGs are time sinks and you knew that when you bought it.
    (7)

  4. #14
    Player
    Hikozaemon's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    456
    Character
    Hikozaemon Kenkonken
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    actually SE would temp-ban and in some cases perm ban people for using exploits or circumventing mechanics. I thought that they designed these dungeons with the idea that people could not zombie through them.
    (0)

  5. #15
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Hikozaemon View Post
    actually SE would temp-ban and in some cases perm ban people for using exploits or circumventing mechanics. I thought that they designed these dungeons with the idea that people could not zombie through them.
    Yeah technically you can't but at the same time not everyone can rush through it. You can even glitch past the doomwall, so yeah there's quite a bit of 'exploits' in AK that can be done.
    (0)

  6. #16
    Player
    Smartcat's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    91
    Character
    Patricia Balcoin
    World
    Leviathan
    Main Class
    Archer Lv 70
    The bosses are already hard enough. So shhhhhhhhhhhh nobody is doing speed runs man!! what you talking about :P
    (0)

  7. #17
    Player
    SKYeXile's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    141
    Character
    Xile Star
    World
    Leviathan
    Main Class
    Lancer Lv 50
    IM not seeing the problem with speed running it, bugging out the boss...sure...but skipping trash?...it should never be a crime.
    (5)

  8. #18
    Player
    rocco1986's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Rockkus Reinheart
    World
    Cactuar
    Main Class
    Arcanist Lv 42
    Those of you that played ff11, do you remember what SE taught us? Remember your first run to juno? Or pulling mobs for a party? We were always trained to be stealthy and run past certain mobs. Though I kill everything in a run, I don't see why it should ever he forced....
    (0)

  9. #19
    Player
    Eliseus's Avatar
    Join Date
    Apr 2012
    Posts
    407
    Character
    Eliseus Kayne
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Would rather not waste more time on the pathetic amount of currency we are given by beating the dungeon killing trash.
    (7)

  10. #20
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,065
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Well we do have a Dungeon Timer, might aswell try to beat it. o_o
    I don't see a problem with that, aslong they don't exploit bosses, if that happens or is even talked about I'd leave the group on a flash.
    (1)
    Last edited by Atreides; 10-17-2013 at 08:03 AM.

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