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  1. #10
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Yea, one dungeon for mythologies other than bahamut really does make it all boring. I hate speed runs too, and avoided dungeons in 1.0 because the crap was designed around them. There needs to be incentive to kill mobs. maybe if they dropped 1 or 2 philosophy tomes each instead of 1 gil, people would kill the shit out of them. Either way, they should work on a fix for the sac run exploitation. +2 enmity for the puller and +1 enmity for the rest of the party would be a good fix. It will also do what I submitted feedback for a long ass time ago - adding monsters other people pull to the monster list.

    Maybe they should make mobs or chests in the dungeon drop those crafting mats too....

    I guess I will add that this game is far from launch-finished. I can't even call it 2.0 anymore. This is more like 1.3, since its a nice step up from 1.2.
    (2)
    Last edited by Reika; 09-07-2013 at 12:13 PM.