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  1. #1
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    they just need to add kill gates like PSO or other dungeons where you have no choice but to kill everything just to move on.
    (10)

  2. #2
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by indira View Post
    they just need to add kill gates like PSO or other dungeons where you have no choice but to kill everything just to move on.
    ^^
    This is a great fix - especially for final boss door.


    Other ideas (to mix it up):
    • Random mob in room holds key for door
    • Trash mobs have small chance at dropping currency
    • Chest/currency drops scale with # of mobs killed
    • Boss power/HP is amplified by the # of mobs remaining in dungeon (different attributes tied to different types of mobs)
    • Doors that unlock only when a certain species of mob has been wiped out (could change randomly with each run)
    • Currency drops from separate chest which spawn when a certain % of mobs killed (threshold be randomized from a range [eg. 50~80%])

    (9)
    Last edited by Zantetsuken; 09-07-2013 at 03:07 AM.

  3. #3
    Player
    Aver's Avatar
    Join Date
    May 2011
    Location
    Hyperion
    Posts
    193
    Character
    Aver Roahn
    World
    Hyperion
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Zantetsuken View Post
    ^^
    This is a great fix - especially for final boss door.


    Other ideas (to mix it up):
    • Random mob in room holds key for door
    • Trash mobs have small chance at dropping currency
    • Chest/currency drops scale with # of mobs killed
    • Boss power/HP is amplified by the # of mobs remaining in dungeon (different attributes tied to different types of mobs)
    • Doors that unlock only when a certain species of mob has been wiped out (could change randomly with each run)
    • Currency drops from separate chest which spawn when a certain % of mobs killed (threshold be randomized from a range [eg. 50~80%])

    Sounds like Nyzul Isle... lol
    (0)

  4. #4
    Player
    Ron_Burgundy's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Relena Peacecraft
    World
    Coeurl
    Main Class
    Weaver Lv 29
    Bump for fix it. Majority of the trash should be killed as MMORPGs are time sinks and you knew that when you bought it.
    (7)

  5. #5
    Player
    Smartcat's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    91
    Character
    Patricia Balcoin
    World
    Leviathan
    Main Class
    Archer Lv 70
    The bosses are already hard enough. So shhhhhhhhhhhh nobody is doing speed runs man!! what you talking about :P
    (0)

  6. #6
    Player
    SKYeXile's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    141
    Character
    Xile Star
    World
    Leviathan
    Main Class
    Lancer Lv 50
    IM not seeing the problem with speed running it, bugging out the boss...sure...but skipping trash?...it should never be a crime.
    (5)

  7. #7
    Player
    rocco1986's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Rockkus Reinheart
    World
    Cactuar
    Main Class
    Arcanist Lv 42
    Those of you that played ff11, do you remember what SE taught us? Remember your first run to juno? Or pulling mobs for a party? We were always trained to be stealthy and run past certain mobs. Though I kill everything in a run, I don't see why it should ever he forced....
    (0)

  8. #8
    Player
    Eliseus's Avatar
    Join Date
    Apr 2012
    Posts
    407
    Character
    Eliseus Kayne
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Would rather not waste more time on the pathetic amount of currency we are given by beating the dungeon killing trash.
    (7)

  9. #9
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,065
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Well we do have a Dungeon Timer, might aswell try to beat it. o_o
    I don't see a problem with that, aslong they don't exploit bosses, if that happens or is even talked about I'd leave the group on a flash.
    (1)
    Last edited by Atreides; 10-17-2013 at 08:03 AM.

  10. 09-08-2013 09:01 AM
    Reason
    Double Post

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