they just need to add kill gates like PSO or other dungeons where you have no choice but to kill everything just to move on.
they just need to add kill gates like PSO or other dungeons where you have no choice but to kill everything just to move on.
^^
This is a great fix - especially for final boss door.
Other ideas (to mix it up):
- Random mob in room holds key for door
- Trash mobs have small chance at dropping currency
- Chest/currency drops scale with # of mobs killed
- Boss power/HP is amplified by the # of mobs remaining in dungeon (different attributes tied to different types of mobs)
- Doors that unlock only when a certain species of mob has been wiped out (could change randomly with each run)
- Currency drops from separate chest which spawn when a certain % of mobs killed (threshold be randomized from a range [eg. 50~80%])
Last edited by Zantetsuken; 09-07-2013 at 03:07 AM.
Sounds like Nyzul Isle... lol^^
This is a great fix - especially for final boss door.
Other ideas (to mix it up):
- Random mob in room holds key for door
- Trash mobs have small chance at dropping currency
- Chest/currency drops scale with # of mobs killed
- Boss power/HP is amplified by the # of mobs remaining in dungeon (different attributes tied to different types of mobs)
- Doors that unlock only when a certain species of mob has been wiped out (could change randomly with each run)
- Currency drops from separate chest which spawn when a certain % of mobs killed (threshold be randomized from a range [eg. 50~80%])
Bump for fix it. Majority of the trash should be killed as MMORPGs are time sinks and you knew that when you bought it.
The bosses are already hard enough. So shhhhhhhhhhhh nobody is doing speed runs man!! what you talking about :P
IM not seeing the problem with speed running it, bugging out the boss...sure...but skipping trash?...it should never be a crime.
Those of you that played ff11, do you remember what SE taught us? Remember your first run to juno? Or pulling mobs for a party? We were always trained to be stealthy and run past certain mobs. Though I kill everything in a run, I don't see why it should ever he forced....
Would rather not waste more time on the pathetic amount of currency we are given by beating the dungeon killing trash.
Well we do have a Dungeon Timer, might aswell try to beat it. o_o
I don't see a problem with that, aslong they don't exploit bosses, if that happens or is even talked about I'd leave the group on a flash.
Last edited by Atreides; 10-17-2013 at 08:03 AM.
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