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  1. #1
    Player
    Rinsui's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    Peregrine evidently never got invited to the party in 11.
    Maybe that was less about having the wrong job, and more about telling people ad infinitum how the game has to be and how the rules have to be when most of them have another opinion.
    Just a guess.

    If she's fine with goats snorting you to Valhalla and pugs sneezing you to death - well, to each one his own fantasy world. I prefer dragons that bite to those that cough me to the afterlife.

    And for the record: I was a monk. And in Balista, I was shot to pieces from afar more than once. But If I got hold of any of 'them archers, they were dead within 3 seconds.

    (...)

    Go and try to tank a charging Elephant head-on. Your funeral.
    (1)
    Last edited by Rinsui; 04-29-2011 at 10:18 PM.

  2. #2
    Player
    Rinsui's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    People want the game harder not easier,and difficulty comes in many ways.
    Yes.
    And I prefer ways that are not artifical, contrived and ridiculous. Like tiny squirrels that are magically able to penetrate my 2-inch steel breastplate with an acorn thrown from a 50 yard distance.
    (5)

  3. #3
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Rinsui View Post
    Yes.
    And I prefer ways that are not artifical, contrived and ridiculous. Like tiny squirrels that are magically able to penetrate my 2-inch steel breastplate with an acorn thrown from a 50 yard distance.
    You are playing a game where knights fight on ostriches, toads are the size of kiosks, and walking plants that have more teeth than sharks! Those squirrels need SOME way to kill you!
    (0)

  4. #4
    Player
    Rinsui's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    That's no contradiction. You actually *can* ride on an ostrich, giant toads are an *imaginable* thing nature could (and has, in the past) come up with, and whether Morbols are plants is... well... a good question. In my book, those squirrels and ladybugs are o.k. as LV 1 enemies, but once I use more than a loincloth to cover my body, I have a hard time trying to imagine *how on earth* they manage do chip away at my HP.

    Fireballs: o.k.
    Magic Samurai Dwarfs: o.k.
    Pink Elephants floating in the sky: borderline
    Goats killing a Paladin with... snot: no-no.
    (0)

  5. #5
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Rinsui View Post
    That's no contradiction. You actually *can* ride on an ostrich, giant toads are an *imaginable* thing nature could (and has, in the past) come up with, and whether Morbols are plants is... well... a good question. In my book, those squirrels and ladybugs are o.k. as LV 1 enemies, but once I use more than a loincloth to cover my body, I have a hard time trying to imagine *how on earth* they manage do chip away at my HP.

    Fireballs: o.k.
    Magic Samurai Dwarfs: o.k.
    Pink Elephants floating in the sky: borderline
    Goats killing a Paladin with... snot: no-no.
    Ants have been known to kill people.
    The saliva of komodo dragons are a walking culturefest bacteria, making normally survivable bites deadly.
    Impact screams have been used in games before.
    Squirrel enemies used all sorts of attacks, including volcanic eruptions, and"L4 suicide" in FF7.
    This is not the first, nor last "cute" enemy Square came up with.

    They all can't be earth rending cinamatronic skylasers.
    (0)

  6. #6
    Player
    Jericho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    190
    Character
    Jerynh Dawn
    World
    Cactuar
    Main Class
    Archer Lv 50
    Quote Originally Posted by Rinsui View Post
    Yes.
    And I prefer ways that are not artifical, contrived and ridiculous. Like tiny squirrels that are magically able to penetrate my 2-inch steel breastplate with an acorn thrown from a 50 yard distance.
    The squirrels aren't tiny anymore...
    (0)

  7. #7
    Player
    Randis's Avatar
    Join Date
    Mar 2011
    Location
    Narche
    Posts
    741
    Character
    Randis Albion
    World
    Ridill
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Jericho View Post
    The squirrels aren't tiny anymore...
    Yep... They stand waist high... and they are called Nutbiter for a reason
    (2)
    concept art - game development - Illustrations
    HD-Fortress.com

  8. #8
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    i also really hope that the mobs left useing ranged attack get a proper animation for it. not just have a 0,1 sec animation (or no animation) and see a "hit" on one of the party members as a result, thats lame.

    nerving the range attack also doesnt mean that the game gets easier or spells like bind acutally get some use if they start to make the world/mobs more challenging. But not by adding range to all mobs, more like adding harder dots that need to be treated by a mage etc. more evil moves. Higher cooldown on cures. less spamming-playstyle please!!!! Ofc this needs a lot of work and a complete redesign of hate-patterns, mob behaviour etc. but atm this game is easier then any mmo or single player rpg i ever played. The only thing that can actually kill you is a mob that can one shot you, everything else can be done with cure spam...
    (0)

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    462
    Quote Originally Posted by Anty View Post
    i also really hope that the mobs left useing ranged attack get a proper animation for it. not just have a 0,1 sec animation (or no animation) and see a "hit" on one of the party members as a result, thats lame.

    nerving the range attack also doesnt mean that the game gets easier or spells like bind acutally get some use if they start to make the world/mobs more challenging. But not by adding range to all mobs, more like adding harder dots that need to be treated by a mage etc. more evil moves. Higher cooldown on cures. less spamming-playstyle please!!!! Ofc this needs a lot of work and a complete redesign of hate-patterns, mob behaviour etc. but atm this game is easier then any mmo or single player rpg i ever played. The only thing that can actually kill you is a mob that can one shot you, everything else can be done with cure spam...
    Exactly my thought... heck even goblins pick a stone out their *** and throw it xD Hehe... would love to get the crossbows back rather then a lame stone throw. Alot of mobs need their own ranged attack animation! Extremely bland and boring atm
    (0)

  10. #10
    Player
    Honz's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    194
    Character
    Zedo Gains
    World
    Ragnarok
    Main Class
    Dark Knight Lv 60
    What was SE's reasoning in removing ranged attack from mobs? Game is easy enough as it is, are they trying to make this game retard-proof?
    (0)

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