I agree with OP. not EVERY monster in the game should have a range attack. Especially not goats, dodos, puks, hypographs, mongrels, wolves, sheep, and every other zoo animal.



I agree with OP. not EVERY monster in the game should have a range attack. Especially not goats, dodos, puks, hypographs, mongrels, wolves, sheep, and every other zoo animal.
We checked on this issue with the dev. team and have some details to report about the whole "every enemy having range attack" issue. While it's not a bug, it is something that the dev. team feels isn't very fitting with the rest of Eorzea. When they looked into remedying the situation, they discovered a new issue that needed to be addressed. So the plan now is to address the new issue first so that they're able to make adjustments to the ranged attack issue.



Good news indeed. I didn't think it was a bug myself tho, just something very silly.We checked on this issue with the dev. team and have some details to report about the whole "every enemy having range attack" issue. While it's not a bug, it is something that the dev. team feels isn't very fitting with the rest of Eorzea. When they looked into remedying the situation, they discovered a new issue that needed to be addressed. So the plan now is to address the new issue first so that they're able to make adjustments to the ranged attack issue.

Thank you for the information Bayohne. Nice to see you spreading the love from the devsWe checked on this issue with the dev. team and have some details to report about the whole "every enemy having range attack" issue. While it's not a bug, it is something that the dev. team feels isn't very fitting with the rest of Eorzea. When they looked into remedying the situation, they discovered a new issue that needed to be addressed. So the plan now is to address the new issue first so that they're able to make adjustments to the ranged attack issue.![]()

While I appreciate the response, that was about as vague as a politician trying to explain policy. So the issue lead to another issue that needs to be addressed before the first issue can be resolved. Got it.We checked on this issue with the dev. team and have some details to report about the whole "every enemy having range attack" issue. While it's not a bug, it is something that the dev. team feels isn't very fitting with the rest of Eorzea. When they looked into remedying the situation, they discovered a new issue that needed to be addressed. So the plan now is to address the new issue first so that they're able to make adjustments to the ranged attack issue.
Dear S-E,
Your s#!% has improved, but it's not quite there yet...you might want to see to that.
Thanks.

If you havent noticed this by now it seems SE's policy when it comes to this game is to do just that be as vague as possible, give as little information as possible or answer a question with a question. .....
People complain when they get answers.
People complain when they don't.
People complain when they get info
People complain when they don't.
I'd be vague too lol.


Good news I never understood why every mob had range attack, doesn't make sense for ALL mobs to have it.We checked on this issue with the dev. team and have some details to report about the whole "every enemy having range attack" issue. While it's not a bug, it is something that the dev. team feels isn't very fitting with the rest of Eorzea. When they looked into remedying the situation, they discovered a new issue that needed to be addressed. So the plan now is to address the new issue first so that they're able to make adjustments to the ranged attack issue.
What new issue could have possibly arised from this?We checked on this issue with the dev. team and have some details to report about the whole "every enemy having range attack" issue. While it's not a bug, it is something that the dev. team feels isn't very fitting with the rest of Eorzea. When they looked into remedying the situation, they discovered a new issue that needed to be addressed. So the plan now is to address the new issue first so that they're able to make adjustments to the ranged attack issue.
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