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  1. #1
    Player
    Doho's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    699
    Character
    Doho Fiasco
    World
    Hyperion
    Main Class
    Armorer Lv 50

    ranged attack on every monster?

    i'll keep this brief. not sure if this has been discussed in great detail. but is it really necessary for every monster in the game to have some form of ranged attack? can this be re-evaluated looking forward? your thoughts.
    (36)
    "Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl

  2. #2
    Player
    Dragonhaven's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Dragon Haven
    World
    Hyperion
    Main Class
    Armorer Lv 50
    No kidding im tired of every mob being able to blow is snot on me which hits me for more than my polearm could do when not weaponskilling.
    (6)

  3. #3
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Yep. Not much point to using positioning and strategy if the mob can still hit me regardless of what I do.

    Whatever happened to this:

    http://na.finalfantasyxiv.com/#/game...ar/lancer/role

    "using the long reach of their polearms, lancers are able to deal devastating damage from a position of relative safety".
    (6)

  4. #4
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Rentahamster View Post
    Yep. Not much point to using positioning and strategy if the mob can still hit me regardless of what I do.

    Whatever happened to this:

    http://na.finalfantasyxiv.com/#/game...ar/lancer/role

    "using the long reach of their polearms, lancers are able to deal devastating damage from a position of relative safety".
    Fake sales tactic

    Anyway on topic it is kind fo sad.
    (0)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by Rentahamster View Post
    Yep. Not much point to using positioning and strategy if the mob can still hit me regardless of what I do.

    Whatever happened to this:

    http://na.finalfantasyxiv.com/#/game...ar/lancer/role

    "using the long reach of their polearms, lancers are able to deal devastating damage from a position of relative safety".
    That's just stupid hype like the majority of information that was thrown at us before release. SE doesn't know that you don't hype a game with mechanics that are "planned" for the future, you hype it with what you'll release it with.
    (1)

  6. #6
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by Mack View Post
    That's just stupid hype like the majority of information that was thrown at us before release. SE doesn't know that you don't hype a game with mechanics that are "planned" for the future, you hype it with what you'll release it with.
    Stupid hype that my dumb ass fell for. You said there would be strategy SE.
    (0)

  7. #7
    Agreed...it's been a pet peeve of mine since beta. It gets overshadowed by other issues but this really is a big deal (I think) when you start talking about strategic fighting.

    We've got a spell like Gravity, which slows the mob down, but unless you're running away from battle the mob is just gonna ranged attack you all day.
    It's also much more difficult to group enemies together without running 30 feet in one direction, 'cause a lot of them will just stand still and throw shit at you.
    (9)

  8. #8
    Player

    Join Date
    Mar 2011
    Posts
    41
    agreed this needs more attention
    (2)

  9. #9
    Player
    Sturm's Avatar
    Join Date
    Mar 2011
    Posts
    536
    Character
    Spatz Sturm
    World
    Ragnarok
    Main Class
    Goldsmith Lv 80
    agreed!
    it is just ~erm...~
    CC is total pointless as long as all mobs have range atk~ and there are CC spells in some classes O_o!! i wonder why when SE dont want us to use CC
    (1)
    Last edited by Sturm; 04-29-2011 at 07:18 AM.

  10. #10
    Player
    ManekiKanji's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    59
    Character
    Maneki Kanji
    World
    Phoenix
    Main Class
    Gladiator Lv 59
    I do agree but i do also have to say that alot of the non primary range attacking mobs range attacks do take a very noticable time between each ranged attack to where its generally still a good idea to keep awayand use things like bind ect if you have a group capable of being oranised enough to not break it all the time mindlessly zerging everything, altho the obvious benefits are few and far between enough for most people to bover consider even equiping these spells and making themselfs and the people around them to make effect to be more aware.
    (0)
    Last edited by ManekiKanji; 04-29-2011 at 08:20 AM.

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