Results -9 to 0 of 36

Threaded View

  1. #2
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Party play

    I loved to group up with others in grind parties in FFXI and through it met a lot of great people and made many friends. This is something that I feel FFXIV is lacking. There are very few places where people can group up and grind some mobs to gain SP that are worthwhile and as such not many people do. In the few places where you can group up and grind, the mobs seem to have very long repawn times so you spend most of your time running all over Eorzea looking for more and they can be very spread out. Please look into these respawn times and locations to make grind parties more worthwhile. One of the things that I liked in FFXI was that you seemed to move around to different zones as you levelled so you where never in the same place to long and it gave you something to look forward to.

    Also please, please please looking into implementing SP/EXP chains. This was something else that I liked about grinding in FFXI as well as getting a EXP bonus for keeping the chain going, it also kind of gave you a little challenge while grinding, you could think ok we got a chain of X amount then, let's try and beat that this time.

    Finally Level Sync, this was a great addition to FFXI and it is something I would love in FFXIV so that I can party up with friends to do Guildleves and whatever without having to worry about us all being with a certain rank range. I know you have been very lenient with the within 5 rank bonus and within 10 ranks for entire party, but I still feel like level sync would be a better solution to everything. It would also mean that in Behest everyone could sync and be within rank range which in turn would help make it a bit more challenging as most of the time you would sync to the lowest rank.

    Content

    Content is something I am sure you have well underway still I thought I would throw some of my idea's into the hat.

    • I think your plans with level and class specific gear are spot on, I miss that feeling of achieving a certain rank so that a can finally equip that piece of equipment or weapon. Also crafters don't really make low level gear much as people don't tend to buy it as they just use the gear they already have from their other classes when levelling new jobs, so this should help spur crafters into making more of it as demand increases.

    • Continuous Behests - I would like Behests to be more frequent and more challenging, maybe every 30 mins or so. Also add a rank cap as it is very annoying when a rank 35 joins a rank 20 Behest and kill's everyone's SP. Also there are no rank 50 camps, so at rank 40 camps you have people who are ranged from rank 33 to 50. This is something level sync would solve ^^ Also add more of them by using other camps which have no use yet, so parties could go there and use them as a nice way to grind SP.

    • Introduce something like Campaign from FFXI as it was great solo and even better in a party so we can fight for a nation and receive credits to spend on rewards from that nation. Behest is like a simple version of it but now we need it more in depth and perhaps you could make it rank capped so you need to be between 21 -30 to go to this camp, 31 - 40 to go to this one and so on, so that people of any level will be able to go somewhere and contribute something and get the rewards. Also maybe if we are able to overthrow the beastmen from the region allow us to teleport there for 0 Anima something like that.

    • Chocobo's - While I am fully confident you have a plan for these and they will not be just transport, I hope it is something along the lines of Chocobo raising and racing as again they were implemented in FFXI but not done very well. I hope in FFXIV you can change this and make them something really exciting so we can enjoy day's at the races. Also allow us to dress them up in armour plate or any other way that would allow us to customise them to make more unique.

    • Player Housing - I am fed up of living on the street's of Ul'Dah, I am not sure how much housing cost's in Eorzea but I am sure after all my adventures I should have enough gill to be able to sleep in a comfortable bed ^^

    • NM's - We need more of them at every level range this was something FFXI did very well though we could perhaps do without the 24 hour respawn times ^^

    • BCNM's - Again this is something I am sure you are already on top of but I thought I would mention it as I am slowly building up a stock pile of Beastmen Currency that currently has no use. This time however I have learnt my lesson from FFXI and will not be throwing it away like I did with my beastmen seals in FFXI until I realised what they were for ; ;

    • Main Story Missions - Having completed the entire story line so far while I absolutely love the very last mission and cannot wait to see what happens next I think it is a little slow to get going. Also all the missions are extremely easy, I am aware that you have made it so that anyone on any class can complete these missions solo but they are still too easy and involve little more than running from point A to point B read a few lines of text, then run all the way back. I want more epic cutscene's like the final one that get me really excited about what is going to happen next.

    • Fame - I have done all the quests I believe so far and I wonder if it would be possible to add a fame system like in FFXI so the citizens of Eorzea can recognise me for my good deeds. With that after system you kind of got hidden exp for your fame level for every quest you completed and as you moved up the level's you would become more and more famous with the citizens of Vana'diel and they would know who you were and offer even more quests, you also were able to buy things cheaper and sell them for more to vendors.
    (4)
    Last edited by AlexiaKidd; 03-09-2011 at 08:53 AM.