Just wanted some thoughts from players in current end game content.

Primarily Spineshatter and Elusive Jump at 3 minutes. My impression is we don't bring much Utility beyond stuns so it seems like Dragoons should be about maneuverability and the ability to avoid bad stuff on the ground without losing Boss uptime.

From a non-end game glance 3 minutes seems excessive for the above skills. 60 seconds would seem to be more appropriate as a CD so Dragoons aren't jumping all over the place constantly while being short enough to be used to get in and out of 360 AOE's and back on the Boss.

In the same vein I assume the Return to Origin feature of JUMP is more to prevent it from being a gap closer than any benefit I can think of. If JUMP allowed us to get back on the Boss without returning I could live with the 3 minute CD's on Elusive and Spineshatter.

I admit as a mid 30 Dragon that I have zero experience with the harder content so some insight would be appreciated.