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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    リムサ・ロミンサ
    Posts
    170
    It doesn't feel right.... Goblins have been labeled as wild monsters ever since FF1, it would be weird to see them as friendly players, let alone have their own jobs like white mage, samurai, etc. I think the current race selection is fine.
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  2. #2
    Player
    Amsai's Avatar
    Join Date
    Mar 2011
    Posts
    457
    Character
    Greedalox Blurflux
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by toshimoog View Post
    It doesn't feel right.... Goblins have been labeled as wild monsters ever since FF1, it would be weird to see them as friendly players, let alone have their own jobs like white mage, samurai, etc. I think the current race selection is fine.
    FFXI had a lot of friendly Goblin NPCs, and a couple that even helped out in quests. And the non-friendly ones in FFXI DID have jobs. whm, thf, blm, war, etc. Other than that I am inclined to agree with you on them being always wild mosnsters. Still though, I don't think thats much of a reason not to have them. Thats like me saying there shouldn't be playable Moogles because they are too fuzzy. I am also not saying there is anything wrong with the current race selection, I like them just fine. But why limit your options? Maybe the devs see an idea like this and think, "screw that, we have more important things to do, and you will live with what you have". Maybe they say " sure we can add in a few new races later on".

    I know there are more important things the devs are focussed on, and they can work on those. However, later on when more things are fixed and we have a lot of new content. I see no harm in adding more variety, even if its not beastmen races. However, aside from my desire to play as a Goblin, I choose beastmen because they already exist in the game. I think that would be easier to implement than brand new races that don't even exist in the game such as Bangaa. But hell for that matter why not add in several new races from the tactics series and beastmen. Variety is the spice of life.

    The game currently has humans, tall pointy-eared humans, big humans, even bigger blue and red humans, a minature race, and cat eared n tailed humans. Not everyon has the same tastes, and some of us would like to make a monster-like or beast-like character instead of a cute/sexy/handsome character.
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