I've been wondering if it would be beneficial for endgame threat generation to switch during fights between Sword & Shield Oath.

I haven't had any problems with threat on the higher level dungeons but i'd like to think the more enmity i can generate on any given situation will allow for heavier DPS on my party counterpart

My scenario being after popping Flight or Fight switching over to Sword Oath to further increase the damage maybe creating a small gap during the active time of flight or fight one could take advantage of the "damage increase" effects of this two abilities combined. This leads me to my second question.

If anyone knows if sword oath has some or any effect on skills such as fracture or the RoH combo, been wondering if the stance switch is worth at all looking into, or whatever bonus i can get from the added damage isn't worth loosing one cooldown timer the MP chunk and Shield Oath's bonuses