Results 1 to 10 of 14

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Location
    リムサ・ロミンサ
    Posts
    170
    Quote Originally Posted by Thsscks View Post
    I think DoL or DoH shouln't be treated as just a side-class if you want people still be able to play it. They still should have an influential role in the story.
    It's fine the way it is now. A swordsman can still be a good fisher, he has to eat right?
    I think you are asking for something you don't have to ask for. Ofcourse they are making the Garlean empire storyline for combat classes, but don't kill the armory system by making gathering and crafting only able to fight with fishing rods and needles. That's just stupid.
    There is no problem as of right now with that. So don't go looking for "solutions".
    Well this is what I mean. If you play as a Gladiator (or a Warrior, I wish), you can still be a good fisher by leveling up the fishing skill. Or whatever other skill you want to be. You should be able to gain titles that people can see, like Master Fisher or whatever lol (I don't know). But making the crafter/gatherers into main classes/jobs is kinda redundant I think, because they can't really do anything other than sit and craft. The way I'm envisioning it, battle classes/jobs can still sit back and fish, or craft something when they're not fighting. Right?

    edit:
    If people want to 'play' it, they can still skill-up whatever skill they want to learn.
    (0)

  2. #2
    Player
    Thsscks's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    68
    Character
    Aedes Anopheles
    World
    Ragnarok
    Main Class
    Fisher Lv 25
    Quote Originally Posted by toshimoog View Post
    Well this is what I mean. If you play as a Gladiator (or a Warrior, I wish), you can still be a good fisher by leveling up the fishing skill. Or whatever other skill you want to be. You should be able to gain titles that people can see, like Master Fisher or whatever lol (I don't know). But making the crafter/gatherers into main classes/jobs is kinda redundant I think, because they can't really do anything other than sit and craft. The way I'm envisioning it, battle classes/jobs can still sit back and fish, or craft something when they're not fighting. Right?

    edit:
    If people want to 'play' it, they can still skill-up whatever skill they want to learn.
    I agree to that and titles would be quite nice. But I don't see how using crafting or gathering tools as weapons would improve this.
    I myself like gathering a lot, but I also want to be able to participate in combat and the mainstory normally.
    I just wanted to put that out.
    (0)