Page 29 of 31 FirstFirst ... 19 27 28 29 30 31 LastLast
Results 281 to 290 of 302
  1. #281
    Player
    Dyne_Fellpool's Avatar
    Join Date
    Sep 2013
    Posts
    297
    Character
    Dyne Fellpool
    World
    Goblin
    Main Class
    Archer Lv 50
    I hated the long GCD at first, but I'm relatively okay with it now. Still not ideal, but tolerable.

    The animation locks are terrible though. They still make things feel really clunky and I wish they would remove/reduce them.
    (0)

  2. #282
    Player
    abzoluut's Avatar
    Join Date
    Sep 2013
    Posts
    798
    Character
    Abzoluut Abzoluut
    World
    Odin
    Main Class
    Samurai Lv 70
    For me a 2 sec GCD would be perfect, but I certainly like it at 2.5 too. What they can (and imo should) do is rework some jobs. DRG feels way to slow to be a melee. WAR and PLD feel too slow for my taste too. Maybe actually have skillspeed work for all close combat jobs so you can tweak them a little.
    (0)

  3. #283
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Jaykos View Post
    100% correct. Wow pretty much uses the same hotkey battle system but with a 1.5 gcd. The rotations are also similar or more complex than what we have here and with more utility/cc/situational abilities. 2.5 sec gcd just makes the game easier and also possible for console users.

    BTW in not advocating a change of gcd but implying that a longer gcd makes combat deeper and more strategic is flat out wrong.
    WoW rotations are/were(with WoD combat changes coming in later today) far from complex. If anything, Dragoon in this game have a much more convoluted rotations than melees in that game.

    On topic, with how things are currently balanced, a shorter GCD would hurt certain classes with their resources (almost anyone that's not a Black Mage in AoE for example or summoners in single target would go out of mana much faster). If a faster GCD is to happen, the balance for resource generation would have to be looked at.
    (0)
    Last edited by Dwill; 10-14-2014 at 02:42 PM.

  4. #284
    Player Zaft's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    703
    Character
    Leo Strut
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    The combat speed is fine to me. I just wish queuing abilities was a bit better. It seems to be very hit or miss if the game decides it wants to queue my next action or if it tells me I "can't use that yet".
    (1)

  5. #285
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nemmar View Post
    the global cooldown at 2.5 seconds is just too long.
    I completely agree and it makes playing DPS casters a total snoozefest.

    I might be biased though, because I main a haste capped shadow priest in WoW that runs around with <1s GCDs esp during bloodlust.

    Quote Originally Posted by Chiramu View Post
    WoW's combat is clusterfuck. I don't want to see FFXIV combat turned into that... FFXIV is a lot more skill-based because you have to know what abilities to use at what time, healing with the 2.5 second GCD is a lot better than WoW healing. I prefer to challenge myself than to spam mindlessly.
    Yeah, because having 2.5s to think about what button to push next surely sounds challenging. (albeit I do agree that you feel that long ass GCD a lot less when you heal as opposed to DPS)

    WoWs healing is a "spammy clusterfuck" yes, but not because of the GCD but because of the design of healing. In FFXIV you have the good old triage model. In WoW you have to react far more quickly and it usually is the correct choice to just spam AE in order to push group HP up before the next unavoidable grp damage kicks in because mana is not a concern if you are raid geared.
    Sunwell was the worst offender. Once missed GCD -> wipe.

    Blizzard promised to change that with every expansion but usually they fail to do so.

    I like combat the way it is, thank you. The only thing I want is animation locks to go away (jumps and lb come to my mind)
    I used LB once in an emergency.... and died while yelling at my screen why the F I can't move.
    Animation lock is THE SINGLE MOST RETARDED THING EVER and commonly found in asian MMOs.
    Aion was extreme... ugh.. I don't even want to remember that. >.<

    @DEVs: I know animations are nice and all... but hear this: I DON'T GIVE A SHIT about them when I am in combat! I need to be in control of my character 100% of the time. If I want to move mid animation because "a funky circle appeared!" I MUST BE ABLE TO MOVE no matter how the animation transition looks.
    (3)
    Last edited by Granyala; 10-14-2014 at 05:43 PM.

  6. #286
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Granyala View Post
    Yeah, because having 2.5s to think about what button to push next surely sounds challenging.
    No. You have to think about "can I use that skill right now or is the whole party wiping during the gcd?"

    There are many situations in Coil2, where a wrong chosen skill as heal lead direct into a wipe because you cannot correct it during the running gcd.
    (1)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  7. #287
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KarstenS View Post
    No. You have to think about "can I use that skill right now or is the whole party wiping during the gcd?"

    There are many situations in Coil2, where a wrong chosen skill as heal lead direct into a wipe because you cannot correct it during the running gcd.
    Sure, but that entirely depends on your encounter knowledge. You have to know when and how much damage gets output by the boss.
    Same is true for WoW. You have to know when to heal and when to let your friendly neighborhood druids hots do the job.

    I agree though that the long GCD punishes a wrong decision a lot more harshly.
    Typically I choose the next action in < 1s and then have to wait till the game actually lets me push the button.
    (0)

  8. #288
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Why is this thread getting necro'd? I mean it's beating a dead horse over and over and over. For me it works fine. I rarely notice the GCD holding me back really. But then I'm not the type of person that enjoys twitchy games.
    (1)

  9. #289
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    I think the combat is too fast, please bring back the 1.0 system or 1.23b at least.

    I like to chat with my party members and friends when I play, and this fast paced combat is not allowing em to do that very well, and slower paced combats bring on more tactics with greater drawbacks on fail and better rewards for great execution, and that is for me is way more fulfilling than the current system where a mistake in a given rotation can for the most part be ignored and you can recover as if nothing had happened.
    (1)

  10. #290
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    If the GCD were much slower, they'd have to market the game as "turn-based strategy" :P. 2.5 fits the game well, but let's not go overboard and eliminate the action element entirely.
    (0)

Page 29 of 31 FirstFirst ... 19 27 28 29 30 31 LastLast