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Thread: We need an AH

  1. #331
    Player
    Seif's Avatar
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    Mar 2011
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    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Again over 300+ responses and no SE comment of any kind. Can I at least ask WHY this isn't being answered? Surely you must have seen this issue being requested from the days of pre-launch??
    (3)

  2. #332
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Its the weekend.
    (1)

  3. #333
    Player
    MynxLynx's Avatar
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    Aug 2011
    Location
    Besaid
    Posts
    46
    Character
    Magnolia Warbler
    World
    Balmung
    Main Class
    Bard Lv 90
    *Half year old thread but still relevant*

    I would just like some way to see who is selling what and for how much in all three markets without porting around the world. Let's face it, many people don't try selling in Limsa or Gridania because the majority of the population is in Uldah. Only so many retainers can fit in a ward at one time, and Uldah's wards are almost always packed. Even with the upcoming change that boots them every so often, they will still be full. Nine times out of ten when I try to summon a retainer in Uldah's wards I get the message stating no more retainers can be summoned. Players who are out of anima, who won't pay the gil to travel by airship, or won't take the time to travel to the other cities are not seeing retainers who might have what they want at a better price. My prices might be better than those in Uldah market wards but items still sit on my retainers for weeks, sometimes not selling at all.

    I say give a world wide market ward search option, and let the players decide if they want to travel to another city to buy, instead of only being able to see what is for sale by traveling to that other city and possibly not finding what they want, making them less likely to look there again.
    (0)

  4. #334
    Player
    Kio's Avatar
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    Mar 2011
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    864
    Character
    Kio Solais
    World
    Hyperion
    Main Class
    Culinarian Lv 90
    I'd rather have an auction house similar to ffxi. I do not like anything about market wards.
    (6)

  5. #335
    Player
    zaviermhigo's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    The only thing we need is some system that sells stuff that shows us what has materia, and if its NQ or HQ. If an AH or a MW can't do that, eff them both. If one of them can lets get it. I'm tired of not being able to see HQ's, the item search not having them was an extra stab in my heart. Materia will probably mentally assault me when I have to item search for it. :/ They're going to turn me into a melancholy Shakespeare character :/ Oh well, lets just hope someday we'll have an item search that effing rocks for stuff like this.
    (0)

  6. #336
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    Join Date
    Sep 2011
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    430
    Give me EVE's market system and economy. Oh, but then RMT might take advantage. Taking advantage of the market is a legitimate playstyle in EVE, but SE is so caught up on arbitrary restrictions that will never happen here.

    Isn't that their excuse for a lot of things being the way they are? Players shouldn't be punished because gold sellers exist. For awhile, they seemed so worried about RMT that they forgot that players exist and players want to have all the things modern MMO's have today... like a freaking mailbox and auction house.
    (3)
    Last edited by Blarp; 10-03-2011 at 05:18 AM.

  7. #337
    Player

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    Apr 2011
    Location
    Ul'dah
    Posts
    70
    If RMT's are such a big deal, then why don't they try to have a better method of finding them instead of using a server-side UI and and a MW. I mean, RMT's still exist in this game even with all of the "deterrents". At least on my server they do. The answer? They can't.
    (1)
    There is supposed to be a signature here.

  8. #338
    Player
    Ava's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    397
    Character
    Ava Faye
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by CapnBash View Post
    If RMT's are such a big deal, then why don't they try to have a better method of finding them instead of using a server-side UI and and a MW. I mean, RMT's still exist in this game even with all of the "deterrents". At least on my server they do. The answer? They can't.
    Square has yet to realize you can't pre-emptively stop RMT without ruining part of the gaming experience for the legitimate players. The best way to stop RMT is to make it easy for people to report them and have a strong force of GMs that actively, and promptly ban repeated offenders. Other developers have already learned this; Square on the other hand, hasn't. =/
    (2)

  9. #339
    Player

    Join Date
    Apr 2011
    Location
    Ul'dah
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    70
    You're exactly right. Things will hopefully come to them from experience.
    (1)
    There is supposed to be a signature here.

  10. #340
    Player
    Invalice_Vangaurd's Avatar
    Join Date
    Sep 2011
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    54
    Character
    Invalice Vanguard
    World
    Cactuar
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Ava View Post
    Square has yet to realize you can't pre-emptively stop RMT without ruining part of the gaming experience for the legitimate players. The best way to stop RMT is to make it easy for people to report them and have a strong force of GMs that actively, and promptly ban repeated offenders. Other developers have already learned this; Square on the other hand, hasn't. =/
    This^^x1000^10

    No matter what ridiculous game mechanics they implement, RMT will still find a way to make and sell gil. The only thing they're really doing is harming the playing experience of REAL players. RMT players do not play the game to have fun (although I'm sure some do but it is merely a byproduct of their "job"), they play the game to make gil for the company they work for to sell; legitimate players on the other hand, are trying to have an enjoyable experience, and all the of these convoluted systems they implement take away from the enjoyment of the game. It seems so damn obvious that I'm not sure how they don't realize it.
    (1)
    Last edited by Invalice_Vangaurd; 10-03-2011 at 07:20 AM.

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