Page 4 of 40 FirstFirst ... 2 3 4 5 6 14 ... LastLast
Results 31 to 40 of 397

Thread: We need an AH

  1. #31
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Mack View Post
    Actually a lot of people say this and said it in my topic 2 days ago...lemme dig it up for you.
    Yeah, I need to see direct quotes since at most I see people say both systems are similar but the MW are lacking a few features currently that an AH would have.
    (0)

  2. #32
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by Jennestia View Post
    Yeah, I need to see direct quotes since at most I see people say both systems are similar but the MW are lacking a few features currently that an AH would have.
    So if that's what you see are you in favor of an AH or a MW?
    (0)

  3. #33
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    uhhh the point of no AH is just game design, now of course, the market wards are virtually the same, so i dont see why you have to have an AH.
    The point behind a MW used to be that players could have an extra game going on, where they act like merchants and find deals, or position them selves well to sell things. etc. One advantage was you could sell things at whatever price you wanted. If it was worth it, or some one was foolish enough, it would sell.

    Now, this isnt exactly the case, but the amount of hassle is minimal, and it gives you a reason to go see peoples retainers, and theoretically you might still actually shop a little bit. Its fairly reduced in terms of a merchanting game, but its way more convienent.

    honestly more convience is not needed. There comes a point where convienence isnt making your game better. Sometimes its better to take a walk around the corner than have food delivered, they decided they want people to actually see retainers, and go to a shopping district, vs mail delivery.
    Its a game design choice, and the extra 1 minute of convience isnt really worth much. Especially since it destroys the last vestige of any sort of markets at all.
    (3)

  4. #34
    Player
    Amsai's Avatar
    Join Date
    Mar 2011
    Posts
    457
    Character
    Greedalox Blurflux
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Physic View Post
    uhhh the point of no AH is just game design, now of course, the market wards are virtually the same, so i dont see why you have to have an AH.
    The point behind a MW used to be that players could have an extra game going on, where they act like merchants and find deals, or position them selves well to sell things. etc. One advantage was you could sell things at whatever price you wanted. If it was worth it, or some one was foolish enough, it would sell.

    Now, this isnt exactly the case, but the amount of hassle is minimal, and it gives you a reason to go see peoples retainers, and theoretically you might still actually shop a little bit. Its fairly reduced in terms of a merchanting game, but its way more convienent.

    honestly more convience is not needed. There comes a point where convienence isnt making your game better. Sometimes its better to take a walk around the corner than have food delivered, they decided they want people to actually see retainers, and go to a shopping district, vs mail delivery.
    Its a game design choice, and the extra 1 minute of convience isnt really worth much. Especially since it destroys the last vestige of any sort of markets at all.
    While I respect your opinion, I dont have as much time as you. I disagree with you completely, and think there is no such animal as too much convenience. Further more I just can't support that kind of ridiculous RP idealogy.
    (1)

  5. #35
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Amsai View Post
    While I respect your opinion, I dont have as much time as you. I disagree with you completely, and think there is no such animal as too much convenience. Further more I just can't support that kind of ridiculous RP idealogy.
    MMORPG.

    RPG.
    (1)

  6. #36
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    If the market wards functioned in all three cities, and not just Uldah I don't think there would be that big of a move towards an AH. The only way I'd welcome and auction house in this game is if it the same auction house for all three cities. In FFXI they just merged the AH's and everyone loves it, it makes it easier for you to just grab an item while your in Windurst (deadest city on valefor) If the AH was added and it was the same for all three cities, it would make it easier for those in Gridania or Limsa to buy items and not use a tele just to get a crafting mat or two.
    (0)

  7. #37
    Player
    Amsai's Avatar
    Join Date
    Mar 2011
    Posts
    457
    Character
    Greedalox Blurflux
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Jennestia View Post
    MMORPG.

    RPG.
    Nice try, but it doesnt have the same meaning anymore. And to be prefectly honest it hasnt since RPGs left Pen and Paper. Thats why they have RP servers in some MMORPGs, instead of every server being filled with RPers. Now I'll admit everyone RPs to a limited degree. I for instance like coming up with a character name and creating my char, but outside of that I am exactly the same on the game as I am in real life. The only "role" I wish to play has to do with role-defined classes: Tank.
    (2)

  8. #38
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Amsai View Post
    While I respect your opinion, I dont have as much time as you. I disagree with you completely, and think there is no such animal as too much convenience. Further more I just can't support that kind of ridiculous RP idealogy.
    are you really hating the time it takes which is about 30 seconds to go to the ward and find the item? Its not really enough of a time dialation to call its a time sink, while it may add to your convienence, it detracts from the actual game, all the people who have retainers dressed up to make people stop and look at them, the shop option (which is mostly dead but hey you can buy and customize a stand)

    The fact is there is no actual real world equivalent where i order something and it instantly pops up next to me. you go to the store, and get the item, or you order it online and wait for delivery. Realize that the game isnt only made for your convience in mind, its also for other peoples entertainment. It would be very convienent to hit a get exp button and have the game roll fights and tell me the results, but its not a good game. While it is convienent for you to buy stuff faster than 30 seconds, it is less entertaining for people who want to create items, and shops and play that aspect of the game. 30 seconds is a pretty small price to pay so that other people at least have a ghost of some sort of market customization or shop simulation.

    there are people who want even more complex player run shops even now, they may not get it, but if you think your view as someone who doesnt want to deal with buying and selling items at all is more important than those who do, you are basically just saying, screw you i want the game thats best for me.


    to zavier, AH was seperate for all cities in FFXI there is no reason to think AH would solve cities being under utililized other than to make it even less utilized. Not much was going on in windy AH last i checked.

    For me, as a person who doesnt really care that much about selling i would actually benefit from an AH, but market wards are now, basically so similar that throwing those guys a bone, and making it slightly more involved to try to manipulate the market is worthwhile. (least if someone wants to buy out all the competition and overprice the item, they actually got to run to every store and do it)
    (4)
    Last edited by Physic; 04-24-2011 at 07:12 AM.

  9. #39
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by Jennestia View Post
    MMORPG.

    RPG.
    Right, because everyone who plays RPGs is an RP'er?? get real.
    (2)

  10. #40
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Mack View Post
    Right, because everyone who plays RPGs is an RP'er?? get real.
    Nope, but by definition you really can't look down on those and their ideologies that does.
    (3)

Page 4 of 40 FirstFirst ... 2 3 4 5 6 14 ... LastLast

Tags for this Thread