While I respect your opinion, I dont have as much time as you. I disagree with you completely, and think there is no such animal as too much convenience. Further more I just can't support that kind of ridiculous RP idealogy.uhhh the point of no AH is just game design, now of course, the market wards are virtually the same, so i dont see why you have to have an AH.
The point behind a MW used to be that players could have an extra game going on, where they act like merchants and find deals, or position them selves well to sell things. etc. One advantage was you could sell things at whatever price you wanted. If it was worth it, or some one was foolish enough, it would sell.
Now, this isnt exactly the case, but the amount of hassle is minimal, and it gives you a reason to go see peoples retainers, and theoretically you might still actually shop a little bit. Its fairly reduced in terms of a merchanting game, but its way more convienent.
honestly more convience is not needed. There comes a point where convienence isnt making your game better. Sometimes its better to take a walk around the corner than have food delivered, they decided they want people to actually see retainers, and go to a shopping district, vs mail delivery.
Its a game design choice, and the extra 1 minute of convience isnt really worth much. Especially since it destroys the last vestige of any sort of markets at all.
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