This happens all the time to me, still, to be honest, and my connection is above-average.
It's better than it was before the changes, but last night I still got hit with an AOE I was 5 steps away from. There's no excuse for that.



This happens all the time to me, still, to be honest, and my connection is above-average.
It's better than it was before the changes, but last night I still got hit with an AOE I was 5 steps away from. There's no excuse for that.
Last edited by CyrilLucifer; 09-06-2013 at 02:35 AM.

There was a gif on the beta forums I saw that demonstrated exactly what you're saying.
To me I feel like this is the worst aspect of the combat system in ARR. What's worse is that it's designed this way intentionally. If I see a telegraph of a skill, and react properly and get out of the way in time (via my screen, as in what the game is programmed to show me), I should not be hit by a skill that should have missed. All they really need to do is sync the skill progress bar with the aoe display, instead of having one offset from the other.
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