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  1. #1
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    Mar 2011
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    Player-based shops

    One of my favorite things to do in XIV is to sell things. I like buying and reselling and trading. So why not have large shops, except where players can run them?

    It would be a PLUS to the retainer system
    Now this would be an extension of the retainer system. Players would need to purchase or buy a plot of land and would be able to sell more than 10 items at a time. It would be a sort of entrepreneur class.


    How would it work?
    Players would have to sell, buy things at FF-specified minimums, sort of like NPCs so that it wouldn't hurt the economy, but would actually help set more solid rates on items.


    Other types of shops
    You could do it where you could have 2 or more types of shops, you could have a shopping strip where it'd be easier to get a stand, like rented stands in the market wards, (these would cost more, and would be rented), and then there'd be major shops within the city.

    Other small shops would be the "traveling peddler class" where players can set up a small shop of wares (on the back of chocobo maybe?) and set up near crystals and other places of meeting.


    What about keeping it stocked?
    Players would be able to get their wares wholesale from a large system and they could choose to have a bazaar shop, armour, weapons, materials or more based on the type of lease they have.

    Lastly, players could also assign a clearance bin where customers could bid on items and even give things away. This would be good for items that players need to move or items they had on them theirself etc.


    Why do we need this?
    Having something like this would set a better economic standard on items, it would be very fun, it would give better deals than NPCs do, and it would be more player-driven. I would like this far more than crafting. It's almost the same type of thing if you think about it.


    Discuss. If you'd like to see this, comment, or share any other ideas that would make this fun.
    (0)

    -Maddix Tillie

    http://forum.square-enix.com/ffxiv/threads/8666-Please-make-XIV-Resemble-FF-Franchise-Cities-Need-Color

  2. #2
    Player
    Nakiamiie's Avatar
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    Apr 2011
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    Limsa Lominsa
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    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    I do agree we need more player shops in the open world (not confined in unappealing duplicate instances like the market wards -- even though I like the market ward system of selling with retainers, I dislike it's current physical form). However, I do not necessarily agree on how you want it (as a class). But yes, for the general principle: player run shops in the open world, please.
    (1)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  3. #3
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    Mar 2011
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    Or just add an auction house. Problem solved.
    (0)

  4. #4
    Player
    Evangela's Avatar
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    Mar 2011
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    グリダニア
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    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    and stop make me laugh by saying market ward is the same or better than AH
    (0)

  5. #5
    Player

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    Quote Originally Posted by Nakiamiie View Post
    I do agree we need more player shops in the open world (not confined in unappealing duplicate instances like the market wards -- even though I like the market ward system of selling with retainers, I dislike it's current physical form). However, I do not necessarily agree on how you want it (as a class). But yes, for the general principle: player run shops in the open world, please.
    Well I was just throwing "class" out there. It wouldn't have to be that way. Either way, it would have to take some time to acquire. Maybe a high buy in, like purchasing the capital and then going from there, like any normal real-life business.

    It'd be great for players looking to spend their money on something big, something big to work towards and make more money on.
    (0)

    -Maddix Tillie

    http://forum.square-enix.com/ffxiv/threads/8666-Please-make-XIV-Resemble-FF-Franchise-Cities-Need-Color

  6. #6
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    Apr 2011
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    Ul'dah/Selbina
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    Quote Originally Posted by Sykora727 View Post
    Well I was just throwing "class" out there. It wouldn't have to be that way. Either way, it would have to take some time to acquire. Maybe a high buy in, like purchasing the capital and then going from there, like any normal real-life business.

    It'd be great for players looking to spend their money on something big, something big to work towards and make more money on.
    I like your idea. Adding a system like that and linking it to a class is a neat idea imo. Leveling would be linked to your entrepreneurial success. Higher levels would unlock more buying/selling options. Also, your high-priced investments would be good gold sinks.

    I do like the idea of a merchant class, and your broader selling ideas overall.
    (1)

  7. #7
    Player
    Physic's Avatar
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    Apr 2011
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    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    how would you beat the market ward/ah prices again? why would people go to your shop versus the market wards?
    (0)

  8. #8
    Player

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    Making it a class would be interesting though... they could bring back said "Merchant" job or whatever it was called from tactics xD throw potions at people and stuff for battles, you know? >.> Pew! PEW!!! hehe... just thought I'd throw that out there^^
    (0)

  9. #9
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    Quote Originally Posted by Physic View Post
    how would you beat the market ward/ah prices again? why would people go to your shop versus the market wards?
    Well you would pretty much always have certain items in stock. Same thing as buying from an NPC: you wouldn't need to go to the trouble of tracking rare items down, or if an item doesn't exist on the server at all, you'd have a better chance of finding it. Of course, the prices would likely be a bit higher, but much lower than computer NPCs' prices.
    (0)

    -Maddix Tillie

    http://forum.square-enix.com/ffxiv/threads/8666-Please-make-XIV-Resemble-FF-Franchise-Cities-Need-Color

  10. #10
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    Mar 2011
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    We will never have a use for this because they are implementing Auction House.
    (0)

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