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  1. #11
    Player
    ArkhamNative's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    890
    Character
    Santori Zhonets
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Oawi View Post
    ... like they had in FFXI. Once a server was too full they would lock it down to new character creations, but say you had friends on the server one of them could buy a code in game and give it to you. You could then use that code so you could create your character on that server to play with them.
    Ah, yes, the World Pass system. (IIRC, FFXI "randomly" assigned a world to new characters at first (at least for NA/EU). Using the Gold World Pass at character creation selected that specific world instead.)

    For ARR, a World Pass could unblock the "full" world you wanted to create on, and that would be useful. However, a lot of the problem in ARR is that people have existing characters they want to transfer to other worlds.

    Maybe SE could have a similar system for transfers: you could only transfer to worlds accepting transfers unless you had a World Pass code from someone on a "full" world. Of course, allowing dozens or hundreds to move to a "full" world is a problem SE would want to avoid. No easy solutions with so many groups of players scattered on so many worlds.


    Quote Originally Posted by RavenL View Post
    If they did like most other games you would need actual key presses. Putting a rubber band on the control stick would still count as no movement/key strokes.
    Either way could technically be viewed as 'botting' by SE and there are penalties for that.
    (1)
    Last edited by ArkhamNative; 09-06-2013 at 12:47 AM. Reason: grammar :/