Quote Originally Posted by Shiyo View Post
I'm sorry if besaid is that bad But leves aren't anti-social, her complaint is wrong, it's humans who are anti-social and cliquey, not the game.
Not to get philosophical and argue about human nature, but you are agreeing with me. If the natural trend is to create secluded groups, or cliques as you're refering them as, then a good design would deal with this and make it irrelevant.